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  2. To balance out farming/playing the game for all classes. I feel like if the Rangers/Genetics/Mado/Rebellion/Kagerou/Oboro have infinite resources regarding Arrows, Bullets, Cannonballs and Shuriken/Kunai. Other classes should get that compensated. Reminder: This is a Hite Rate Server. Rangers in particular. In iRO or in any server the Ranger is a strong class. Able to attack from a distance it makes Rangers one of the most accessible to new players everywhere. Their weaknesses? Usually don't want any VIT investment, Naturally very squishy class and normally have to carry arrows limiting the amount of damage their capable of. The arrows make up for their true potential in being really strong and allows them to justify that damage output because of the the catalyst of carrying arrows. If they were allows to only have to carry x20 arrow (Arrow Storm) and that's it, it allows that deficit they once had to now be removed and be that much stronger. Your argument might be that "They need arrows to auto attack" yes. but Gravity made the damage output of that class worth the extra mechanic of carrying ammunition worth it. So here's my suggestions 1 and 2. Note: I don't know how about crafting items and wpns but as far as consumables I think they should be in the same thought process. 1. Remove infinite ammunation for all classes that way there is balance as it was intended. 2. Give the benefit to the other classes that use "Ammunition" so that they too can benefit from it. These are the following skills/attacks that require catalysts. Super Novice Safety Wall (Skill ID# 12) Stone Curse (Skill ID# 16) Warp Portal (Skill ID# 27) Sanctuary (Skill ID# 70) Skid Trap (Skill ID# 115) Sandman (Skill ID# 119) Flasher (Skill ID# 120) Freezing Trap (Skill ID# 121) Kagerou/Ooboro Bakuretsu Kunai (Skill ID# 3006, iRO Name: Kunai Explosion) Happo Kunai (Skill ID# 3007, iRO Name: Kunai Splash) Mucha Nage (Skill ID# 3008, iRO Name: Rapid Throw) Makibishi (Skill ID# 3010) Kahu Enten (Skill ID# 3015, iRO Name: Fire Charm) Hyouhu Hubuki (Skill ID# 3016, iRO Name: Ice Charm) Kazehu Seiran (Skill ID# 3017, iRO Name: Wind Charm) Dohu Koukai (Skill ID# 3018, iRO Name: Earth Charm Kyomu (Skill ID# 3024, iRO Name: Empty Shadow) Kagemusha (Skill ID# 3025, iRO Name: Shadow Warrior) Ninja Throw Shuriken (Skill ID# 523) Throw Kunai (Skill ID# 524) Throw Zeny [Ignore BG Reduction] [Ignore GvG Reduction] (Skill ID# 526, iRO Name: Throw Coins) Illusionary Shadow (Skill ID# 532, iRO Name: Mirror Image) Crimson Fire Formation (Skill ID# 535, iRO Name: Blaze Shield) Dragon Fire Formation (Skill ID# 536, iRO Name: Exploding Dragon) Water Escape Technique (Skill ID# 538, iRO Name: Watery Evasion) Falling Ice Pillar (Skill ID# 539, iRO Name: Snow Flake Draft) Lightning Crash (Skill ID# 541, iRO Name: Lightning Jolt) North Wind [Skill can hit trap-type skill] (Skill ID# 542, iRO Name: First Wind)' Rebellion Mass Spiral (Skill ID# 2553) Banishing Buster (Skill ID# 2554, iRO Name: Vanishing Buster) Bind Trap (Skill ID# 2555, iRO Name: Binding Trap (Dark Pit)) Shatter Storm (Skill ID# 2557) Quick Draw Shot (Skill ID# 2559) Fire Dance (Skill ID# 2561) Howling Mine (Skill ID# 2562) Platinum Alter (Skill ID# 2563, iRO Name: Platinum Altar (White Gold Altar)) Round Trip (Skill ID# 2565) Dragon Tail (Skill ID# 2566) Fire Rain (Skill ID# 2567) Slug Shot (Skill ID# 2570) Gunslinger Tracking (Skill ID# 512) Disarm (Skill ID# 513) Piercing Shot (Skill ID# 514, iRO Name: Wounding Shot) Rapid Shower (Skill ID# 515, iRO Name: Trigger Happy Shot) Desperado (Skill ID# 516) Dust (Skill ID# 518, iRO Name: Crowd Control Shot) Full Buster (Skill ID# 519, iRO Name: Full Blast) Spread Attack [Skill can hit trap-type skill] (Skill ID# 520, iRO Name: Spread Shot) Ground Drift (Skill ID# 521, iRO Name: Gunslinger Mine) Doram - Summoner Catnip Powdering (Skill ID# 5027) Bunch of Shrimp (Skill ID# 5040) Rune Knight Rune Mastery (Skill ID# 2010) Royal Guard Piety (Skill ID# 2322) Warlock Sienna Execrate (Skill ID# 2207) Comet (Skill ID# 2213) Ganbantein (Skill ID# 483) Gravitation Field [Ignore BG Reduction] [Ignore GvG Reduction] (Skill ID# 484, iRO Name: Gravitational Field) Sorcerer Cloud Kill (Skill ID# 2450, iRO Name: Killing Cloud) Arrullo (Skill ID# 2455) Summon Agni (Skill ID# 2457, iRO Name: Call Agni) Summon Aqua (Skill ID# 2458, iRO Name: Call Aqua) Summon Ventus (Skill ID# 2459, iRO Name: Call Ventus) Summon Tera (Skill ID# 2460, iRO Name: Call Tera) Fire Insignia (Skill ID# 2465) Water Insignia (Skill ID# 2466) Wind Insignia (Skill ID# 2467) Earth Insignia (Skill ID# 2468) Elemental Shield (Skill ID# 5008) Professor Spider Web (Skill ID# 405, iRO Name: Fiber Lock) Sage Flame Launcher (Skill ID# 280, iRO Name: Endow Blaze) Frost Weapon (Skill ID# 281, iRO Name: Endow Tsunami) Lightning Loader (Skill ID# 282, iRO Name: Endow Tornado) Seismic Weapon (Skill ID# 283, iRO Name: Endow Quake) Volcano (Skill ID# 285) Deluge (Skill ID# 286) Violent Gale (Skill ID# 287, iRO Name: Whirlwind) Land Protector (Skill ID# 288, iRO Name: Magnetic Earth) Dispell (Skill ID# 289) Abracadabra (Skill ID# 290, iRO Name: Hocus pocus) Magician Safety Wall (Skill ID# 12) Stone Curse (Skill ID# 16) Ranger Arrow Storm (Skill ID# 2233) Aimed Bolt (Skill ID# 2236) Electric Shocker (Skill ID# 2238, iRO Name: Electric Shock) Cluster Bomb (Skill ID# 2239, iRO Name: Bomb Cluster) Warg Mastery (Skill ID# 2240) Magenta Trap (Skill ID# 2249) Cobalt Trap (Skill ID# 2250) Maize Trap (Skill ID# 2251, iRO Name: Maze Trap) Verdure Trap (Skill ID# 2252) Firing Trap [Skill can hit trap-type skill] (Skill ID# 2253, iRO Name: Fire Trap) Ice Bound Trap [Skill can hit trap-type skill] (Skill ID# 2254, iRO Name: Ice Trap) Sniper Sharp Shooting [Skill can hit trap-type skill] (Skill ID# 382, iRO Name: Focused Arrow Strike) Hunter Skid Trap (Skill ID# 115) Land Mine (Skill ID# 116) Ankle Snare (Skill ID# 117) Shockwave Trap (Skill ID# 118) Sandman (Skill ID# 119) Flasher (Skill ID# 120) Freezing Trap (Skill ID# 121) Blast Mine (Skill ID# 122) Claymore Trap [Skill can hit trap-type skill] (Skill ID# 123) Talkie Box (Skill ID# 125) Minstrel Severe Rainstorm (Skill ID# 2418) Poem of the Netherworld (Skill ID# 2419, iRO Name: Despair Song) Valley of Death (Skill ID# 2421, iRO Name: Death Valley) Great Echo [Chorus Skill] (Skill ID# 2426) Frigg's Song (Skill ID# 5007) Clown/Gypsy Arrow Vulcan (Skill ID# 394) Archer Double Strafing (Skill ID# 46, iRO Name: Double Strafe) Arrow Shower [Skill can hit trap-type skill] (Skill ID# 47) Charge Arrow [Quest Skill] (Skill ID# 148, iRO Name: Arrow Repel) ArchBishop Ancilla (Skill ID# 2039) Adoramus (Skill ID# 2040) Epiclesis (Skill ID# 2044) High Priest Basilica (Skill ID# 362) Priest Safety Wall (Skill ID# 12) Resurrection (Skill ID# 54) Aspersio (Skill ID# 68) Sanctuary (Skill ID# 70) Magnus Exorcismus (Skill ID# 79) Acolyte Warp Portal (Skill ID# 27) Mechanic Vulcan Arm [Skill can hit trap-type skill] (Skill ID# 2258) Flame Launcher (Skill ID# 2259) Cold Slower [Skill can hit trap-type skill] (Skill ID# 2260) Arms Cannon (Skill ID# 2261, iRO Name: Arm Cannon) Acceleration (Skill ID# 2262) Hovering (Skill ID# 2263, iRO Name: Hover) Front Side Slide (Skill ID# 2264, iRO Name: Front Slide) Back Side Slide (Skill ID# 2265, iRO Name: Back Slide) Self Destruction [Skill can hit trap-type skill] (Skill ID# 2267, iRO Name: Suicidal Destruction) Shape Shift (Skill ID# 2268, iRO Name: Elemental Shift) Emergency Cool (Skill ID# 2269, iRO Name: Cool Emergency) Analyze (Skill ID# 2271) Magnetic Field (Skill ID# 2272) Neutral Barrier (Skill ID# 2273) Stealth Field (Skill ID# 2274) Repair (Skill ID# 2275) FAW - Silver Sniper (Skill ID# 2281, iRO Name: FAW Silver Sniper) FAW - Magic Decoy (Skill ID# 2282, iRO Name: FAW Magic Decoy) FAW - Removal (Skill ID# 2283, iRO Name: Divest FAW) Whitesmith Cart Termination (Skill ID# 485, iRO Name: High Speed Cart Ram) Maximum Over Thrust (Skill ID# 486, iRO Name: Maximum Power Thrust) Genetic Cart Cannon (Skill ID# 2477) Thorn Trap (Skill ID# 2479, iRO Name: Thorns Trap) Blood Sucker (Skill ID# 2480) Spore Explosion (Skill ID# 2481) Wall Of Thorns (Skill ID# 2482, iRO Name: Thorn Wall) Crazy Weed (Skill ID# 2483, iRO Name: Crazy Vines) Demonic Fire (Skill ID# 2485) Fire Expansion (Skill ID# 2486) Hell's Plant (Skill ID# 2490, iRO Name: Hell Plant) Howling of Mandragora (Skill ID# 2492, iRO Name: Mandragora Howling) Illusion Doping (Skill ID# 5003, iRO Name: Hallucination Drug) Creator Slim Potion Pitcher (Skill ID# 478, iRO Name: Aid Condensed Potion) Full Chemical Protection (Skill ID# 479) Acid Demonstration (Skill ID# 490, iRO Name: Acid Bomb) Plant Cultivation (Skill ID# 491, iRO Name: Cultivate Plant) Alchemist Demonstration (Skill ID# 229, iRO Name: Bomb) Acid Terror (Skill ID# 230) Potion Pitcher (Skill ID# 231, iRO Name: Aid Potion) Bio Cannibalize (Skill ID# 232, iRO Name: Summon Flora) Sphere Mine (Skill ID# 233, iRO Name: Summon Marine Sphere) Chemical Protection Weapon (Skill ID# 234, iRO Name: Alchemical Weapon) Chemical Protection Shield (Skill ID# 235, iRO Name: Synthesized Shield) Chemical Protection Armor (Skill ID# 236, iRO Name: Synthetic Armor) Chemical Protection Helm (Skill ID# 237, iRO Name: Biochemical Helm) Call Homunculus (Skill ID# 243) Berserk Pitcher [Spirit Skill (Must be Soul Linked)] (Skill ID# 446, iRO Name: Aid Berserk Potion) Merchant Mammonite (Skill ID# 42) Guillotine Cross Antidote (Skill ID# 2026) Assassin Cross Enchant Deadly Poison (Skill ID# 378) Assassin Venom Dust (Skill ID# 140) Venom Splasher (Skill ID# 141) Shadow Chaser Body Painting (Skill ID# 2289) Masquerade - Enervation (Skill ID# 2292, iRO Name: Masquerade Enervation) Masquerade - Gloomy (Skill ID# 2293, iRO Name: Masquerade Groomy) Masquerade - Ignorance (Skill ID# 2294, iRO Name: Masquerade Ignorance) Masquerade - Laziness (Skill ID# 2295, iRO Name: Masquerade Laziness) Masquerade - Unlucky (Skill ID# 2296, iRO Name: Masquerade Unlucky) Masquerade - Weakness (Skill ID# 2297, iRO Name: Masquerade Weakness) Man Hole (Skill ID# 2299, iRO Name: Manhole) Dimension Door (Skill ID# 2300) Chaos Panic (Skill ID# 2301) Maelstrom (Skill ID# 2302) Bloody Lust (Skill ID# 2303) Feint Bomb [Skill can hit trap-type skill] (Skill ID# 2304) Emergency Escape (Skill ID# 5010, iRO Name: Urgent Escape) Rouge Graffiti (Skill ID# 220, iRO Name: Scribble) Thief Throw Stone [Quest Skill] (Skill ID# 152, iRO Name: Stone Fling)
  3. Supplement Part Dex [1] Isn't working Supplement Part Dex [1] [Accessory] Item ID# 2995 (Supplement_Part_Dex) Type Armor Class Accessory Buy 25000z Sell 12500z Weight 10 Defense 0 Required Lvl 100 Slot 1 Refineable No Applicable Jobs Mechanic Description This mechanical device promotes the precise and timely execution of spells. Reduces SP consumption by 10%. Reduces after cast delay by 10%. Reduces variable cast time by 10%. Increases damage of Axe Boomerang by 100%. Reduces cooldown of Axe Boomerang by 2 seconds. More Information on Combo: Supplement Part Dex[1] & Supplement Part Str Item Script { bonus bUseSPrate,-10; bonus bDelayrate,-10; bonus bVariableCastrate,-10; bonus2 bSkillCooldown,"NC_AXEBOOMERANG",-2000; },{},{} Dropped By No Result Obtainable From Charleston Crisis In the following two images you can see both with and without the accessory on/off. The difference in damage is about 1k. That doesn't translate from the promised +100% Axe Boomerang. Thanks.
  4. When doing Charleston Crisis Sometimes the 2nd phase of this quest will happen sometimes it wont. The 2nd phase is the only time in the game you have access to mobs which drop Broken Engines https://irowiki.org/wiki/Charleston_Crisis Failed Engine Item ID# 6750 (Failed_Engine) Broken Engine Type Miscellaneous Class n/a Buy 10z Sell 5z Weight 1 Description Broken engine. Is this repairable? Item Script {},{},{} Dropped By Lockstep (5%) Kickstep (4%) In the 2nd phase you're sent out to kill: Kickstep (KICK_STEP) Mob-ID#3127 On Maps Elements HP 73644 Level 132 Race Demon Property Neutral 1 Size Medium Hit(100%) 432 Flee(95%) 478 Base Experience 3607 Walk Speed Average Job Experience 2205 Atk Delay 0.81s Player Level: 130-137 (100%) Attack 1223-1725 Magic Atk 485-689 Base Exp Per HP 0.049:1 Def 80 Job Exp Per HP 0.03:1 Magic Def 50 Delay After Hit n/a Atk Range 1 cells Str 91 Int 116 Spell Range 10 cells Agi 86 Dex 153 Sight Range 12 cells Vit 67 Luk 71 1@mcd(9) - Charleston Factory Mode - Aggressive - Cast Sensor (Idle) - Cast Sensor (Chase) - Change Chase - Change Target (Attack) - Change Target (Chase) - Detector Neutral 100% Water 100% Earth 100% Fire 100% Wind 100% Poison 100% Holy 100% Shadow 100% Ghost 70% Undead 100% ♦ Skill Analysis ♦ Pre-Renewal Drops Steel (2.5%) Failed Engine (4%) Used Iron Plate (3%) Kick Step Card (0.01%) Lockstep (ROCK_STEP) Mob-ID#3126 On Maps Elements HP 71056 Level 131 Race Demon Property Neutral 2 Size Medium Hit(100%) 435 Flee(95%) 473 Base Experience 3609 Walk Speed Average Job Experience 2209 Atk Delay 1.05s Player Level: 129-136 (100%) Attack 1181-1661 Magic Atk 563-833 Base Exp Per HP 0.051:1 Def 85 Job Exp Per HP 0.031:1 Magic Def 59 Delay After Hit n/a Atk Range 1 cells Str 91 Int 118 Spell Range 10 cells Agi 89 Dex 147 Sight Range 12 cells Vit 65 Luk 75 1@mcd(14) - Charleston Factory Mode - Aggressive - Cast Sensor (Idle) - Cast Sensor (Chase) - Change Chase - Change Target (Attack) - Change Target (Chase) - Detector Neutral 100% Water 100% Earth 100% Fire 100% Wind 100% Poison 100% Holy 100% Shadow 100% Ghost 50% Undead 100% ♦ Skill Analysis ♦ Pre-Renewal Drops Steel (3.5%) Failed Engine (5%) Used Iron Plate (5%) The only two mobs in the entire game which Drop Failed/Broken Engine Which you need to slot Pile Bunker. Because the mobs don't spawn you can't make Slotted Pile Bunker https://www.novaragnarok.com/wiki/Verus_Equipment_Exchange I would suggest either the instance gets fixed or a different way to slot the Pile bunker. Thanks.
  5. Earlier
  6. Hi! I'm rather new to the server still but I have some ideas for the World Boss Event! I think first and foremost-- please add the ability to use skills on the world boss map. Most classes in Renewal rely on skills for their buildset, like Mechanics, Shadow Chasers, Performers, even Rangers, and then there are Magic-Based classes, and I believe this can still be nerfed by making the world boss have higher HP and defense(maybe) so for a Ranger like myself, I wouldn't be able to Unlimit + Arrow Storm the World Boss nor could anyone else. 😛 Secondly, I think having 3 types of world bosses would be important to perhaps encourage other classes to play and be built on the server. That means 1 Boss for short-range melee, 1 Boss that is particular for long-range melee, and the third boss being more for magic-based classes to be able to attack better than the others. It's up to the GM on how he'd do this, if at all, but that way everyone gets their share of fun in the game without having to focus on a melee class like Guillotine Cross or Ranger to beat the World Boss. Third, there should be a damage-dealt tier rank for rewards for killing the world boss. Those who deal the highest damage obviously should get top reward, so instead of who beats the world boss, it will depend on who dealt the most damage onto the world boss who gets the overall first, second, and third (hopefully) big prizes while everyone else gets consolation prizes. I think you must hit the world boss at least once to get a prize, as well. Even for a support class like an Arch Bishop-- deal 1 Holy Light, and you can get a prize at least. I hope my suggestions are worth looking at. I like challenges and finding new ways to build my character, and I think having more classes encouraged would be good 🙂
  7. sorry for late reply, for bugs no 1, i have make some adjustment, you check the items for no2, i have found nothing strange, may be this will help explain the situation : https://forums.warpportal.com/index.php?/topic/79505-aspd-and-after-attack-delay/ for no 3, its working normally, you can equip 2 of them in both slot. note : about item effect, i will stick to item description, not to item script like ratemyserver did. for newer and uptodate database, you can visit this link: https://www.divine-pride.net/database/item/
  8. Hey there, I've been on the server for a while now and I like it. But for some reason there's some weird things going on with the code on the server. 1. Anything that's custom or modified isn't working properly. I made the Twin Pom Santa Hat [1] Twin Pompom By JB [1] [Upper Head] Item ID# 5384 (Santa_Hat_1) Twin Pom Santa Type Armor Class Upper Headgear Buy 20z Sell 10z Weight 20 Defense 2 Required Lvl 20 Slot 1 Applicable Jobs Every Job Description A Santa Hat with two pom-poms instead of one for double the Christmas fun! LUK +3 Reduces after attack delay by 4%. Increases resistance against Curse status by 20%. Reduces variable cast time by 2%. Randomly increases CRIT by 50 10 seconds when dealing melee physical attacks. Randomly a defeated monster will drop Piece of Cake, Candy or Candy Cane. Item Script { bonus bLuk,3; skill "WZ_ESTIMATION",1; bonus3 bAutoSpell,"AL_INCAGI",1,500; },{},{} Dropped By No Result It doesn't work. If you see the Item Script, skill"WZ_ESTIMATION",1. It means that the skill will work at a .01% To use the skill, Nowhere in the description does it mention this skill at all, the following script reads "AL_INCAGI",1,500, That's the Acolyte's Skill Increase Agility. Again nowhere on this does it mention that. Small Devil Horns [0] [Middle Head] Item ID# 18503 (Small_Horn_Of_Devil) Type Armor Class Middle Headgear Buy 20z Sell 10z Weight 10 Defense 2 Required Lvl None Slot 0 Refineable No Applicable Jobs Every Job Description The horns imbued with full of Devil Spirit. Feels so tight and harsh. ATK, MATK +5%. MaxHP, MaxSP +10%. Item Script { bonus2 bAddClass,Class_All,5; bonus bMatkRate,5; bonus bMaxHPrate,10; bonus bMaxSPrate,10; },{},{} Dropped By Soccer Ball (50%) I use this one as an example because with the following items I believe their script is wrong or has been obtained from a very bad place that has crappy code. There's items that have ATK+5% and I take them off and put them on while hitting Dummy Egg lv150 and damage does not change! Some cards also have this situation and aren't being fixed. 2. Cards These cards dont work. Cenere Card [Garment] Item ID# 4595 (Cenere_Card) Type Card Class Garment Card Buy 20z Sell 10z Weight 1 Pre/Suffix of Acid Description Every 10 point of base AGI, increases ASPD by 2%. Item Script { bonus bAspdRate,2*(readparam(bAgi)/10); },{},{} Dropped By Solid Cenere (0.01%) Cenere (0.01%) Playing Pere Card [Accessory] Item ID# 27107 (Playing_Pere_Card) Type Card Class Accessory Card Buy 20z Sell 10z Weight 1 Pre/Suffix Dancing Description Increases physical damage inflicted on Neutral elemental monsters by 20%. When combined with Singing Pere Card: Increases Metallic Sound damage by 50%. More Information on Combo: Playing Pere Card & Singing Pere Card Item Script { bonus2 bAddEle,Ele_Neutral,20; },{},{} Dropped By No Result GC109 Card [Accessory] Item ID# 27018 (GC109_Card) Type Card Class Accessory Card Buy 20z Sell 10z Weight 1 Pre/Suffix Overclocking Description ASPD +1%. If Base level at least 90: ASPD +1%. If Base level at least 120: ASPD +1%. More Information on Combo: GC109 Card & DR815 Card Item Script { bonus bDelayrate,-(1+(BaseLevel>=90)+(BaseLevel>=120)); },{},{} Dropped By Machine Component / GC109 (0.01%) Pretty much anything with Aspd or bonus bDelayrate, Aren't working well. Try it for yourself. or anything with Atk+ or bonus bAddClass, Class_All 5 don't work. I'm sure there's more but this is all i've come across. 3. I cannot equip two of the certain Accessories. I checked the script and the detail regarding the items and nothing seems to be indicating that I can't not wear them at the same time. The only example I have is these two parts. Reinforced Parts - Gun Barrel [1] [Accessory] Item ID# 2996 (Upgrade_Part_Gun_Barrel) Upgrade Part - Gun Barrel Type Armor Class Accessory Buy 10z Sell 5z Weight 50 Slot 1 Applicable Jobs Every Job Description Boosting your cannon's accuracy and power. Its easy assembly and disassembly make this a great advantage. ATK +4%, Hit +10. Increase Knuckle Boost damage by 25%. Item Script { bonus2 bAddClass,Class_All,4; bonus bHit,10; bonus2 bSkillAtk,"NC_BOOSTKNUCKLE",25; },{},{} Dropped By No Result Obtained From Charleston Crisis Pendant of Maelstrom [1] [Accessory] Item ID# 2992 (Pendant_Of_Maelstorm) Pendant Of Maelstorm Type Armor Class Accessory Buy 20z Sell 10z Weight 10 Defense 0 Required Lvl 130 Slot 1 Applicable Jobs Every Job Description Pendant of Maelstorm. All Stats +1 ATK +6% MATK +6% Adds a chance of autocasting Level 1 Maelstorm when wearer receive magical attacks. Item Script { bonus2 bAddClass,Class_All,6; bonus bMatkRate,6; bonus bAllStats,1; bonus5 bAutoSpellWhenHit,"SC_MAELSTROM",1,100,BF_MAGIC,0; },{},{} Dropped By No Result Obtainable From Jitterbug of Nightmare I cannot equip both of them no matter what I do. Neither Item says that it can only be "Left" or "RIght" in the script so I don't know why I can't equip both of them? 4. Can we change the exchange rate of Enriched > HD > Blessed? Right now the exchange rate is: x20 HD Elu/Ori > x1 Enriched Elu/Ori | x20 Enriched Elu/Ori > x1 Blessed Elu/Ori This is my suggestion x5 HD Elu/Ori > x1 Enriched Elu/Ori | x3 Enriched Elu/Ori > x1 Blessed Elu/Ori Why? You're already talking about a price of 3million+ per refine attempt. The fact that you have to farm zeny and then farm Blessed is a tad overboard. You also get HD and Enriched which others probably don't pay attention too much when Blessed Elu/Ori are just as easy to get. It would just allow more people to do it and enjoy it. Thank you for a great server that I'd like to see get better!
  9. New Monster drop for Doram Equipment: Fresh Grass Necklace (req. lvl 100) - Sting, Kobold 2 Cute Grass Necklace (100) - Stapo Charming Grass Necklace (100) - Roween White Shirt (6) - Grass Fabre (Lasagna Town / Field) White Eco Shirt (15) - Trance Spore (Lasagna Dungeon 01) Doram Suit (100) - Heater, Anacondaq, Kobold 3 Luxurious Doram Suit (140) - Uni-horn Scaraba Elegant Doram Suit (175) - Fruit Pom Spider (Lasagna Dungeon 03) Doram Manteau (100) - Assaulter, Kobold 3, Deleter Luxurious Doram Manteau (140) - Rake Scaraba Elegant Doram Manteau (175) - Jungle Mandragora (Lasagna Dungeon 02) Wooden Slippers (9) - Wild Hornet (Lasagna Field) Red Eco Boots (18) - Scout Basilsk (Lasagna Dungeon 01) Doram Shoes (100) - Solider, Kobold 2, Deleter Luxurious Doram Shoes (140) - Horn Scaraba Elegant Doram Shoes (175) - Charge Basilisk (Lasagna Dungeon 02) Enriched Foxtail Staff (12) - Sweet Roda Frog (Lasagna Field) Long Foxtail Staff (12) - Sweet Roda Frog (Lasagna Field) Dragonfly Sitting Foxtail Staff (20) - Scout Basilisk (Lasagna Dungeon 01) Large Foxtail Staf (20) - Scout Basilisk (Lasagna Dungeon 01) Marvelous Foxtail Staff (60) - Metaller, Frilldora, Goblin 5 Foxtail Replica (60) - Metaller, Frilldora, Goblin 5 Wondrous Foxtail Staff (100) - Breeze, Deviruchi, Bloody Butterfly, Siroma, Deleter Fine Foxtail Replica (100) - Breeze, Bloody Butterfly, Roween, Siroma, Deleter Magic Foxtail Staff (140) - Antler Scaraba, Green Combat Basilisk (Lasagna Dungeon 03) Elaborate Foxtail Replica (140) - Antler Scaraba, Green Combat Basilisk (Lasagna Dungeon 03) Some accessories can be obtained by trading dropped gear for Doram Tokens. https://forums.warpportal.com/index.php?/topic/207675-how-to-get-doram-token/
  10. Zodiac Set Leo Mail [1] Can't be destroyed. Mdef + 5. Atk + 50, Flee + 20. MaxHP + 1000. When equipped by Sura, Atk + 80, MaxHP + 10%, MaxSP + 10%, if refine rate is 8 or higher, grants immunity to knock back. Class : Armor Defense : 100 Weight : 100 Required Level : 1 Required Jobs : All Leo Manteau Mdef + 5. Atk + 20. MaxHP + 10%, MaxSP + 10%. Reduces damage taken from neutral property by 20%. When equipped by Sura, Atk + 30, MaxHP + 10%, MaxSP + 10%, skill casting can't be interrupted, if refine rate is 8 or higher, Attack Speed + 20%. Class : Garment Defense : 25 Weight : 30 Required Level : 1 Required Jobs : All Leo Shoes Mdef + 5. Atk + 50. MaxHP + 10%, MaxSP + 10%. Recovers 250 HP every 10 seconds. When equipped by Sura, Atk + 80, MaxHP + 10%, MaxSP + 10%, reduces Zen casting time by 50%, if refine rate is 8 or higher, recovers 50 SP every 10 seconds. When equipped with Leo Mail and Leo Manteau, MaxHP + 2000, MaxSP + 200, grants immunity to frozen. Class : Shoes Defense : 25 Weight : 40 Required Level : 1 Required Jobs : All Leo Ring [1] MaxSP + 100. Increases physical damage by 5%. Attack Speed + 5%. Reduces SP consumption of Sky Blow by 2. Reduces cooldown of Power Absorb by 1.5 second. When equipped by Sura, Attack Speed + 5%, increases physical damage by 5%, increases Sky Blow damage by 50%. Class: Accessory Defense: 0 Weight: 10 Required Level: 1 Jobs: All Leo Mace [1] Can't be destroyed. Atk + 50. Reduces casting time by 10%. Atk + 1 per 1 base level. When equipped by Sura, Attack Speed + 10%, reduces casting time by 5%, increases physical damage by 50%, if refine rate is 7 or higher, ignores defense of all race monsters by 50%, if refine rate is 9 or higher, ignores defense of all race monsters by 50%. Class : Mace Attack : 10 Weight : 40 Weapon Level : 4 Required Level : 1 Usable Jobs : Novice classes, Swordsman classes, Acolyte classes, Merchant classes. Cancer Mail [1] Can't be destroyed. Mdef + 5. Atk + 50, Flee + 20. MaxHP + 1000. When equipped by Mechanic, Atk + 80, MaxHP + 10%, MaxSP + 10%, if refine rate is 8 or higher, reduces damage taken from Critical Slash by 100%. Class : Armor Defense : 100 Weight : 100 Required Level : 1 Required Jobs : All Cancer Manteau Mdef + 5. Atk + 20. MaxHP + 10%, MaxSP + 10%. Reduces damage taken from neutral property by 20%. When equipped by Mechanic, Atk + 30, MaxHP + 10%, MaxSP + 10%, skill casting can't be interrupted, if refine rate is 8 or higher, grants immunity to knockback. Class : Garment Defense : 25 Weight : 30 Required Level : 1 Required Jobs : All Cancer Shoes Mdef + 5. Atk + 50. MaxHP + 10%, MaxSP + 10%. Recovers 250 HP every 10 seconds. When equipped by Mechanic, Atk + 80, Attack Speed + 10%, MaxHP + 10%, MaxSP + 10%, if refine rate is 8 or higher, reduces damage taken from fire, water, wind and earth property by 20%. When equipped with Cancer Mail and Cancer Manteau, MaxHP + 2000, MaxSP + 200, grants immunity to frozen. Class : Shoes Defense : 25 Weight : 40 Required Level : 1 Required Jobs : All Cancer Ring Vit + 5. Increases physical damage by 5%. MaxSP + 100. Reduces casting time of Axe Boomerang by 1.5 seconds. Has a chance to gain 2Carat Diamond and 3Carat Diamond when killing monsters. When equipped by Mechanic, Attack Speed + 5%, increases physical damage by 5%, increases Axe Tornado and Axe Boomerang damage by 50%. Class: Accessory Defense: 0 Weight: 10 Required Level: 1 Jobs: All Cancer Axe [1] Can't be destroyed. Atk + 80. Attack Speed + 10%. Atk + 1 per 1 base level. When equipped by Mechanic, increases physical damage by 50%, recovers 2 SP with each attack, reduces cooldown of Axe Tornado by 1 second. if refine rate is 7 or higher, ignores defense of all race monsters by 50%, if refine rate is 9 or higher, ignores defense of all race monsters by 50%. Class : Axe Attack : 10 Weight : 70 Weapon Level : 4 Required Level : 1 Usable Jobs : Novice classes, Swordsman classes, Merchant classes, Assassin classes. Libra Mail [1] Can't be destroyed. Mdef + 5. Atk + 50. MaxHP + 1000. Reduces delay after skill by 10%. When equipped by Rune Knight, Atk + 80, MaxHP + 10%, MaxSP + 10%, if refine rate is 8 or higher, reduces damage taken from boss monsters by 5%. Class : Armor Defense : 100 Weight : 100 Required Level : 1 Required Jobs : All Libra Manteau Mdef + 5. Atk + 20. Reduces delay after skill by 5%. MaxHP + 10%, MaxSP + 10%. Reduces damage taken from neutral property by 20%. When equipped by Rune Knight, Atk + 30, MaxHP + 10%, MaxSP + 10%, reduces damage taken from boss monsters by 5%. if refine rate is 8 or higher, increases long ranged physical damage by 20%. Class : Garment Defense : 25 Weight : 30 Required Level : 1 Required Jobs : All Libra Shoes Mdef + 5. Atk + 50. MaxHP + 10%, MaxSP + 10%. Reduces delay after skill by 10%. When equipped by Rune Knight, Atk + 80, MaxHP + 10%, MaxSP + 10%, reduces damage taken from boss monsters by 5%, reduces casting time of Dragon Breath and Dragon Breath - Water by 2 seconds. if refine rate is 8 or higher, reduces fixed casting time by 50%. When equipped with Libra Mail and Libra Manteau, MaxHP + 2000, MaxSP + 200, increases Clashing Spiral damage by 150%, negates size penalty. Class : Shoes Defense : 25 Weight : 40 Required Level : 1 Required Jobs : All Libra Ring Attack Speed + 5%. MaxSP + 100. Increases physical damage by 5%. Reduces SP consumption of Dragon Breath and Dragon Breath - Water by 10. When equipped by Rune Knight, MaxHP + 10%, MaxSP + 10%, reduces delay after skill by 10%, increases physical damage by 5%, increases Clashing Spiral damage by 150%, reduces casting time of Clashing Spiral by 50%. Class: Accessory Defense: 0 Weight: 10 Required Level: 1 Jobs: All Libra Krasnaya [1] Can't be destroyed. Atk + 70. Attack Speed + 10%. Atk + 1 per 1 base level. When equipped by Rune Knight, increases physical damage by 50%, increases long ranged physical damage by 25%, reduces SP consumption of Clashing Spiral by 15, reduces damage taken from boss monsters by 50%. if refine rate is 7 or higher, ignores defense of all race monsters by 50%, if refine rate is 9 or higher, ignores defense of all race monsters by 50%. Class : Two-handed sword Attack : 10 Weight : 350 Weapon Level : 4 Required Level : 1 Usable Jobs : Swordsman classes. Scorpio Mail [1] Can't be destroyed. Mdef + 5. Atk + 50, Flee + 20. MaxHP + 1000. When equipped by Guillotine Cross, Atk + 80, MaxHP + 10%, MaxSP + 10%, if refine rate is 8 or higher, grants immunity to knock-back. Class : Armor Defense : 100 Weight : 100 Required Level : 1 Required Jobs : All Scorpio Manteau Mdef + 5. Atk + 20, Flee + 20. MaxHP + 10%, MaxSP + 10%. Reduces damage taken from neutral property by 20%. When equipped by Guillotine Cross, Atk + 30, MaxHP + 10%, MaxSP + 10%, reduces SP consumption of Rolling Cutter by 2. if refine rate is 8 or higher, attack speed + 20%. Class : Garment Defense : 25 Weight : 30 Required Level : 1 Required Jobs : All Scorpio Shoes Mdef + 5. Atk + 50. Attack Speed + 10%. MaxHP + 10%, MaxSP + 10%. When equipped by Guillotine Cross, Atk + 80, Flee + 50, MaxHP + 10%, MaxSP + 10%, increases Rolling Cutter damage by 500%. if refine rate is 8 or higher, reduces cooldown of Dark Illusion by 1.5 seconds. When equipped with Scorpio Mail and Scorpio Manteau, MaxHP + 2000, MaxSP + 200, reduces damage taken from fire, water, wind and earth property by 50%, grants immunity to frozen. Class : Shoes Defense : 25 Weight : 40 Required Level : 1 Required Jobs : All Scorpio Ring Attack Speed + 5%. MaxSP + 100. Increases physical damage by 5%. Reduces SP consumption of Back Slide by 2. When equipped by Guillotine Cross, attack Speed + 5%. increases physical damage by 5%, Perfect Hit + 35. Class: Accessory Defense: 0 Weight: 10 Required Level: 1 Jobs: All Scorpio Katar [1] Can't be destroyed. Atk + 100. Attack Speed + 10%. Atk + 1 per 1 base level. When equipped by Guillotine Cross, Flee + 50, increases physical damage by 50%, reduces damage taken from boss monsters by 50%. if refine rate is 7 or higher, ignores defense of all race monsters by 50%, if refine rate is 9 or higher, ignores defense of all race monsters by 50%. Class : Katar Attack : 10 Weight : 100 Weapon Level : 4 Required Level : 1 Usable Jobs : Assassin classes. Taurus Mail [1] Can't be destroyed. Mdef + 5. Atk + 50, Flee + 20. MaxHP + 1000. When equipped by Genetic, Atk + 80, enchants armor with holy property. If refine rate is 8 or higher, reduces damage taken from Critical Slash by 100%. Class : Armor Defense : 100 Weight : 100 Required Level : 1 Required Jobs : All Taurus Manteau Mdef + 5. Atk + 20, attack speed + 25%. MaxHP + 10%, MaxSP + 10%. Reduces damage taken from neutral property by 20%. When equipped by Genetic, Atk + 30, MaxHP + 10%, MaxSP + 10%, reduces damage taken from wind property by 70%. if refine rate is 8 or higher, attack speed + 25%. Class : Garment Defense : 25 Weight : 30 Required Level : 1 Required Jobs : All Taurus Shoes Mdef + 5. Atk + 50. MaxHP + 10%, MaxSP + 10%. Recovers 250 HP every 10 seconds. When equipped by Genetic, Atk + 80, attack speed + 10%, MaxHP + 10%, MaxSP + 10%. If refine rate is 8 or higher, reduces damage taken from fire property by 30%. When equipped with Taurus Mail and Taurus Manteau, MaxHP + 2000, MaxSP + 200, increases Cart Cannon damage by 200%, increases Cart Tornado damage by 100%, grants immunity to petrified. Class : Shoes Defense : 25 Weight : 40 Required Level : 1 Required Jobs : All Taurus Ring Attack Speed + 5%. MaxSP + 100. Increases physical damage by 5%. Reduces SP consumption of Cart Tornado by 5. When equipped by Genetic, attack Speed + 5%. increases physical damage by 5%, increases Cart Cannon damage by 100%, increases Cart Tornado damage by 50%. Class: Accessory Defense: 0 Weight: 10 Required Level: 1 Required Jobs: All Taurus Sword [1] Can't be destroyed. Atk + 50. Increases recovery rate of Red Potion, Orange Potion, Yellow Potion and White Potion by 100%. Atk + 1 per 1 base level. When equipped by Genetic, Hit + 20, attack speed + 10%, increases physical damage by 50%. if refine rate is 7 or higher, ignores defense of all race monsters by 50%, if refine rate is 9 or higher, ignores defense of all race monsters by 50%. Class : Sword Attack : 10 Weight : 100 Weapon Level : 4 Required Level : 1 Usable Jobs : Novice classes, Swordsman classes, Thief classes, Merchant classes. Aquarius Mail [1] Can't be destroyed. Mdef + 5. Matk + 50. MaxHP + 1000. Reduces delay after skills by 10%. When equipped by Warlock, Matk + 80, MaxHP + 10%, MaxSP + 10%, increases shadow property magical damage by 20%. If refine rate is 8 or higher, reduces casting time of Earth Strain by 100%. Class : Armor Defense : 100 Weight : 100 Required Level : 1 Required Jobs : All Aquarius Manteau Mdef + 5. Matk + 20. MaxHP + 10%, MaxSP + 10%. Reduces delay after skills by 5%. Reduces damage taken from neutral property by 20%. When equipped by Warlock, Matk + 30, MaxHP + 10%, MaxSP + 10%, reduces damage taken from neutral property by 20%. If refine rate is 8 or higher, attack speed + 20%. Class : Garment Defense : 25 Weight : 30 Required Level : 1 Required Jobs : All Aquarius Shoes Mdef + 5. Matk + 50. MaxHP + 10%, MaxSP + 10%. Reduces delay after skills by 10%. When equipped by Warlock, Matk + 80, MaxHP + 10%, MaxSP + 10%, increases Hell Inferno damage by 30%. If refine rate is 8 or higher, reduces cooldown of Earth Strain by 2.4 seconds. When equipped with Aquarius Mail and Aquarius Manteau, MaxHP + 2000, MaxSP + 200, increases earth and shadow property magical damage by 40%, reduces damage taken from demihuman monsters by 15%. Class : Shoes Defense : 25 Weight : 40 Required Level : 1 Required Jobs : All Aquarius Ring Attack Speed + 5%. MaxSP + 100. Increases magical damage by 5%. Reduces SP consumption of Earth Strain by 30. When equipped by Warlock, attack Speed + 5%. increases Earth Strain and Hell Inferno damage by 50%, reduces cooldown of Earth Strain by 0.3 seconds, reduces casting time of Hell Inferno by 50%. Class: Accessory Defense: 0 Weight: 10 Required Level: 1 Required Jobs: All Aquarius Staff [1] Can't be destroyed. Base Matk + 10. Matk + 50. Attack speed + 10%. Matk + 1 per 1 base level. When equipped by Warlock, attack speed + 10%, reduces delay after skills by 10%, increases magical damage by 25%, increases Hell Inferno damage by 50%, reduces damage taken from demihuman monsters by 10%. if refine rate is 7 or higher, ignores magical defense of all race monsters by 50%, if refine rate is 9 or higher, ignores magical defense of all race monsters by 50%. Class : Staff Attack : 0 Weight : 30 Weapon Level : 4 Required Level : 1 Usable Jobs : Novice classes, Magician classes, Acolyte classes, Soul Linker. Capricorn Mail [1] Can't be destroyed. Mdef + 5. Atk + 50, Matk + 50. Perfect Dodge + 3. MaxHP + 1000. When equipped by Shadow Chaser, Atk + 80, Matk + 80, MaxHP + 10%, MaxSP + 10%. If refine rate is 8 or higher, reduces SP consumption of skills by 20%. Class : Armor Defense : 100 Weight : 100 Required Level : 1 Required Jobs : All Capricorn Manteau Mdef + 5. Atk + 20, Matk + 20. MaxHP + 10%, MaxSP + 10%. Reduces damage taken from neutral property by 20%. When equipped by Shadow Chaser, Atk + 30, Matk + 30, attack speed + 10%, MaxHP + 10%, MaxSP + 10%. if refine rate is 8 or higher, Perfect Dodge + 30. Class : Garment Defense : 25 Weight : 30 Required Level : 1 Required Jobs : All Capricorn Shoes Mdef + 5. Atk + 50, Matk + 50. Attack speed + 10%. MaxHP + 10%, MaxSP + 10%. When equipped by Shadow Chaser, Atk + 80, Matk + 80, Perfect Dodge + 5, MaxHP + 10%, MaxSP + 10%, increases Back Stab damage by 700%, increases Triangle Shot damage by 100%. If refine rate is 8 or higher, enables to use Flying Kick level 7. When equipped with Capricorn Mail and Capricorn Manteau, MaxHP + 2000, MaxSP + 200, reduces delay after skill by 40%, grants immunity to frozen. Class : Shoes Defense : 25 Weight : 40 Required Level : 1 Required Jobs : All Capricorn Ring Perfect Dodge + 10. MaxSP + 100. Increases physical and magical damage by 5%. Reduces SP consumption of Back Slide by 2. When equipped by Shadow Chaser, attack Speed + 5%. increases physical and magical damage by 5%, reduces delay after skill by 30% Class: Accessory Defense: 0 Weight: 10 Required Level: 1 Required Jobs: All Capricorn Thief Bow [1] Can't be destroyed. Base Matk + 10. Atk + 40, Matk + 40. Attack speed + 10%. Atk 1 and Matk + 1 per 1 base level. When equipped by Shadow Chaser, Perfect Dodge + 10, increases physical damage by 50%, increases magical damage by 25%, reduces damage taken from boss monsters by 50%. if refine rate is 7 or higher, ignores defense and magical defense of all race monsters by 50%, if refine rate is 9 or higher, ignores defense and magical defense of all race monsters by 50%. Class : Bow Attack : 10 Weight : 50 Weapon Level : 4 Required Level : 1 Usable Jobs : Thief, Hunter classes, Rogue classes. Virgo Mail [1] Can't be destroyed. Mdef + 5. Matk + 50. MaxHP + 1000. Reduces delay after skills by 10%. When equipped by Archbishop, Matk + 80, MaxHP + 10%, MaxSP + 10%. If refine rate is 8 or higher, reduces damage taken from boss monsters by 5%. Class : Armor Defense : 100 Weight : 100 Required Level : 1 Required Jobs : All Virgo Manteau Mdef + 5. Matk + 20. MaxHP + 10%, MaxSP + 10%. Reduces delay after skills by 5%. Reduces damage taken from neutral property by 20%. When equipped by Archbishop, Matk + 30, reduces damage taken from boss monsters by 5%, skill casting can't be interrupted. if refine rate is 8 or higher, attack speed + 20%. Class : Garment Defense : 25 Weight : 30 Required Level : 1 Required Jobs : All Virgo Shoes Mdef + 5. Matk + 50. Attack speed + 10%. MaxHP + 10%, MaxSP + 10%. When equipped by Archbishop, Matk + 80, MaxHP + 10%, MaxSP + 10%, increases holy property magical damage by 20%, increases Judex damage by 100%. If refine rate is 8 or higher, Has a chance to auto-cast Safety Wall level 3 on self when dealing magical damage, if user has higher level, that level will be cast instead. When equipped with Virgo Mail and Virgo Manteau, MaxHP + 2000, MaxSP + 200, reduces damage taken from all property by 20%, grants immunity to frozen. Class : Shoes Defense : 25 Weight : 40 Required Level : 1 Required Jobs : All Virgo Ring Attack Speed + 5%. MaxSP + 100. Increases magical damage by 5%. Has a chance to inflict stun on enemies when dealing magical damage. When equipped by Archbishop, attack Speed + 5%. increases magical damage by 5%, reduces casting time of Judex by 50%. Class: Accessory Defense: 0 Weight: 10 Required Level: 1 Required Jobs: All Virgo Divine Cross [1] Can't be destroyed. Base Matk + 10. Matk + 50. Attack speed + 10%. Matk + 1 per 1 base level. When equipped by Archbishop, enables to use Odin Power level 2, increases magical damage by 25%, reduces damage taken from boss monsters by 50%, increases heal effectiveness by 30%. if refine rate is 7 or higher, ignores magical defense of all race monsters by 50%, if refine rate is 9 or higher, ignores magical defense of all race monsters by 50%. Class : Two-handed Staff Attack : 0 Weight : 100 Weapon Level : 4 Required Level : 1 Usable Jobs : Acolyte classes Aries Mail [1] Can't be destroyed. Mdef + 5. Atk + 50. MaxHP + 1000. Reduces delay after skill by 10%. When equipped by Royal Guard, Atk + 80, MaxHP + 10%, MaxSP + 10%. If refine rate is 8 or higher, reduces damage taken from boss monsters by 5%. Class : Armor Defense : 100 Weight : 100 Required Level : 1 Required Jobs : All Aries Manteau Mdef + 5. Atk + 20. MaxHP + 10%, MaxSP + 10%. Reduces delay after skill by 5%. Reduces damage taken from neutral property by 20%. When equipped by Royal Guard, Atk + 30, MaxHP + 10%, MaxSP + 10%, reduces damage taken from boss monsters by 5%. if refine rate is 8 or higher, increases long ranged physical damage by 20%. Class : Garment Defense : 25 Weight : 30 Required Level : 1 Required Jobs : All Aries Shoes Mdef + 5. Atk + 50. MaxHP + 10%, MaxSP + 10%. Reduces delay after skill by 10%. When equipped by Royal Guard, Atk + 80, MaxHP + 10%, MaxSP + 10%, reduces damage taken from boss monsters by 5%, reduces casting time of Sacrifice by 1 second. If refine rate is 8 or higher, reduces cooldown of Shield Spell by 2 seconds. When equipped with Aries Mail and Aries Manteau, MaxHP + 2000, MaxSP + 200, increases Rapid Smiting damage by 150%, increases long ranged physical damage by 30%, Perfect Hit + 50. Class : Shoes Defense : 25 Weight : 40 Required Level : 1 Required Jobs : All Aries Ring Attack Speed + 5%. MaxSP + 100. Increases physical damage by 5%. Reduces SP consumption of Shield Spell by 20. When equipped by Royal Guard, MaxHP + 10%, MaxSP + 10%, reduces delay after skill by 10%, increases physical damage by 5%, increases Rapid Smiting damage by 100%, reduces casting time of Rapid Smiting by 50%. Class: Accessory Defense: 0 Weight: 10 Required Level: 1 Required Jobs: All Aries Spear [1] Can't be destroyed. Atk + 50. Attack speed + 10%. Atk + 1 per 1 base level. When equipped by Royal Guard, reduces delay after skill by 10%, increases physical damage by 50%, reduces SP consumption of Rapid Smiting by 25, reduces damage taken from boss monsters by 10%. if refine rate is 7 or higher, ignores defense of all race monsters by 50%, if refine rate is 9 or higher, ignores defense of all race monsters by 50%. Class : Spear Attack : 10 Weight : 100 Weapon Level : 4 Required Level : 1 Usable Jobs : Swordsman classes. Aries Shield Can't be destroyed. Mdef + 30 Reduces damage taken from boss monsters by 40%. When equipped by Royal Guard, Def + 150, MaxHP + 1000. if refine rate is 8 or higher, reduces damage taken from fire, wind and poison property by 20%. Class : Shield Defense: 170 Weight: 400 Required Level: 1 Required Jobs: All Gemini Mail [1] Can't be destroyed. Mdef + 5. Atk + 50, Matk + 50. MaxHP + 1000. Reduces delay after skill by 10%. When equipped by Minstrel or Wanderer, Atk + 80, Matk + 80, MaxHP + 10%, MaxSP + 10%. If refine rate is 8 or higher, increases physical and magical damage by 30%. Class : Armor Defense : 100 Weight : 100 Required Level : 1 Required Jobs : All Gemini Manteau Mdef + 5. Atk + 20, Matk + 20. MaxHP + 10%, MaxSP + 10%. Reduces delay after skill by 5%. Reduces damage taken from neutral property by 20%. When equipped by Minstrel or Wanderer, Atk + 30, Matk + 30, MaxHP + 10%, MaxSP + 10%, Reduces delay after skill by 5%. if refine rate is 8 or higher, increases long ranged physical damage by 20%. Class : Garment Defense : 25 Weight : 30 Required Level : 1 Required Jobs : All Gemini Shoes Mdef + 5. Atk + 50, Matk + 50. MaxHP + 10%, MaxSP + 10%. Reduces delay after skill by 10%. When equipped by Minstrel or Wanderer, Atk + 80, Matk + 80, MaxHP + 10%, MaxSP + 10%, increases Reverberation damage by 100%. If refine rate is 8 or higher, reduces variable casting time of Reverberation by 100%. When equipped with Gemini Mail and Gemini Manteau, MaxHP + 2000, MaxSP + 200, increases Arrow Vulcan damage by 200%, reduces damage taken from fire, water, wind and earth property by 50%. Class : Shoes Defense : 25 Weight : 40 Required Level : 1 Required Jobs : All Gemini Ring Hit + 50. MaxSP + 100. Reduces delay after skill by 5%. Increases physical and magical damage by 5%. When equipped by Minstrel or Wanderer, reduces delay after skill by 5%. increases physical and magical damage by 5%, increases Arrow Vulcan damage by 300%, reduces variable casting time of Arrow Vulcan by 50%. Class: Accessory Defense: 0 Weight: 10 Required Level: 1 Required Jobs: All Gemini Violin [1] Can't be destroyed. Base Matk + 10. Atk + 40, Matk + 40. Reduces delay after skill by 10%. Atk 1 and Matk + 1 per 1 base level. When equipped by Minstrel or Wanderer, increases physical damage by 50%, increases magical damage by 25%, increases Arrow Vulcan damage by 200% if refine rate is 7 or higher, ignores defense and magical defense of all race monsters by 50%, if refine rate is 9 or higher, ignores defense and magical defense of all race monsters by 50%. Class : Musical Instrument Attack : 10 Weight : 50 Weapon Level : 4 Required Level : 1 Usable Jobs : Bard classes. Gemini Rope [1] Can't be destroyed. Base Matk + 10. Atk + 40, Matk + 40. Reduces delay after skill by 10%. Atk 1 and Matk + 1 per 1 base level. When equipped by Minstrel or Wanderer, increases physical damage by 50%, increases magical damage by 25%, increases Arrow Vulcan damage by 200% if refine rate is 7 or higher, ignores defense and magical defense of all race monsters by 50%, if refine rate is 9 or higher, ignores defense and magical defense of all race monsters by 50%. Class : Whip Attack : 10 Weight : 50 Weapon Level : 4 Required Level : 1 Usable Jobs : Dancer classes.
  11. Changelog 14/09/2019 - New Attendance system - New Master Refiner ( refine from +13 ~ +20 ) - Branchroom Removed ( Merged with MvP Room ) - MvP Room adjustment ( Bloody branch now can be used in MvP Room ) - MvP Ladder board Fixed - Point Exchanger npc removed ( now zeny can't be bought using cash point ) - Static drop rate for ore mining zone ( elunium, mithrill, oridecon, bradium, carnium, shadowdecon, zelunium) - Cash Mining Zone cooldown fixed - Humonculus Master & Pet Master npc fixed - Room Of Consciousness bug fixed - Re position some of npc in maintown - Droprate adjustment for some item
  12. Golden Emperium Season 1 To increase the spirit of competition in Egypt Ragnarok online, we will hold the Golden Empire Season1. the terms and conditions for participating in this event are as follows: 1. A guild must have 10 members. 2. The guild registering must list all the names of the members. 3. 1 player can only register 1 char for 1 ID, dual ID is not allowed. 4. The event will be held if participants have reached at least 8 registered guilds. We will update every list of registrant guilds in this post.
  13. Main Quest Requirements Base Level: 130 Starting Point: payon 157/229 Rewards Experience: 50,000,000 (Base) and 50,000,000 (Job) Items: 5 Illusion Stones Speak with Grimm (gef_dun01 132/223) to start the quest. He is arguing with Mojo and wants you to choose who's right. Speak with Grimm again. He tells you he picked up a notebook and it seems dangerous. Speak with Grimm yet again and you start reading the first chapters of the book. Speak with him again. This time he tells you there is already a party sent inside the notebook's memory and you should meet them. Speak with Grimm and choose Yes. Send me there to enter the Illusion of Vampire dungeon. Upon entering, you'll meet with the other group. Talk to Gem to gather more information. She tells you another priest is missing. Find Jubilee at gef_d01_i 250/164, you can check the minimap to find his location. You will start seeing the book owner's memories while walking around in the dungeon. Talk to Wizard (gef_d01_i 81/135). You find out it's actually Bomi. Speak with her again. She wants you to collect and hunt the following: 10 Sticky Bloods (drops from Matte Drainliars). 10 Mushroom Saps (drops from Illusion Black Mushrooms). Hunt 5 Matte Drainliars. Hunt 5 Illusion Black Mushrooms. Once you've gathered all the items, return to Bomi and speak with her. Head to the catacomb at the South and speak with Dracula (gef_d01_i 189/98). Speak with the King. There's a fight happening with Bomi, head back to her and investigate. Speak with Bomi again. Talk to Gem at the entrance of the dungeon and you will be sent out of the notebook. Relay the information to Grimm about what happened inside. You will be rewarded with 5 Illusion Stones and some exprience. You have now unlocked all the daily quests for Illusion of Vampire. Daily Quests Send the Dead Back to Earth Requirements Base Level: 130 Starting Point: gef_d01 113/230 Rewards Experience: 12,500,000 (Base) and 12,500,000 (Job) Items: 2 Illusion Stones Speak with Gem and choose Sure, why not? to accept his request. You will have to hunt the following mobs: 10 Undead Zombies 10 Illusion Zombies 10 Illusion Ghouls Return to Gem to get your reward. Sweet Dreams Requirements Base Level: 130 Starting Point: gef_d01_i 116/228 Rewards Experience: 12,500,000 (Base) and 12,500,000 (Job) Items: 2 Illusion Stones Speak with Antoine and choose Sure thing to accept his request. Kill 10 Sweet Nightmares and gather 20 Wavy Manes (which also drop from Sweet Nightmares). Return to Antoine to get your reward. Unreliable Fake Blood Requirements Base Level: 130 Starting Point: gef_d01_i 81/135 Rewards Experience: 12,500,000 (Base) and 12,500,000 (Job) Items: 1 Illusion Stone Speak with the Wizard (Bomi) and choose Sure thing to accept her request. If Bomi is not at her usual location, that means she has turned and she lost control. You must kill her on the map (as an actual mob). You will need to gather and hunt the following: 10 Sticky Bloods (drops from Matte Drainliars). 10 Mushroom Saps (drops from Illusion Black Mushrooms). Hunt 5 Matte Drainliars. Hunt 5 Illusion Black Mushrooms. Return to Bomi to get your reward. Curious by Nature Requirements Base Level: 130 Starting Point: gef_dun01 134/224 Rewards Experience: 12,500,000 (Base) and 12,500,000 (Job) Items: 1 Illusion Stone Speak with Mojo and choose What do you want to know the most? to accept her request. You will have to gather and hunt the following: 10 Dried Yggdrasil Leaves 10 Suspicious Pentacles 5 Undead Zombies 5 Illusion Zombies 5 Illusion Ghouls Return to Mojo to get your reward. Studying in Dim Light Requirements Base Level: 130 Starting Point: gef_d01 190/96 Rewards Experience: 12,500,000 (Base) and 12,500,000 (Job) Items: 1 Illusion Stone Speak with the Wizard (Jojo) and choose Jojo wanted to see me to accept his request. You will need to gather the following: 10 Shining Spores (drops from Illusion Black Mushrooms). 10 Cluster of Nightmares (drops from Sweet Nightmares). Return to Jojo to get your reward. Noisy Neighbors Requirements Base Level: 130 Starting Point: gef_d01_i 186/97 Rewards Experience: 12,500,000 (Base) and 12,500,000 (Job) Items: 2 Illusion Stones Speak with the King and choose They're annoying to accept his request. Kill 10 Matte Drainliars and collect 20 Short Bat Hairs . Return to the King to get your reward. Daily Quest Reset As an exclusive feature to Egypt RO, you are able to reset all your daily quests cooldowns. That means you are able to farm Illusion Stones as much as you want on a single character, without having to create additional characters to bypass the cooldown. To do so, talk to Osmundi. He can be found inside one of the following locations: Illusion of Moonlight dungeon (pay_d03_i 155/45). Illusion of Vampire dungeon (gef_dun01 130/221). Illusion of Frozen dungeon (ice_d03_i 159/40). Illusion of Abyss dungeon (alberta 224/30). Illusion of Teddy Bear dungeon (ein_dun01 185/78). Illusion of Luanda dungeon (com_d02_i 246/249). They are separated in 3 groups: Tier 1: Illusion of Moonlight, Illusion of Vampire and Illusion of Frozen. Tier 2: Illusion of Abyss and Illusion of Teddy Bear. Tier 3: Illusion of Luanda and Illusion of Labyrinth. Once you complete the dailies of one of the Tiers above, you can reset them. Each Tier can be completed and reset separately, but you cannot reset dailies from a single Illusion Dungeon without completing the others in their respective group. MVP Spawn To spawn the Angry Dracula MVP, you have to: Complete the Unreliable Fake Blood quest 30 times (globally). Bomi will then appear on the map and the NPC will temporarily disappear. Once you've defeated Bomi, the NPC will reappear and Angry Dracula will spawn to fight you instead. While Angry Dracula is alive, the regular NPC (near the catacomb) will also disappear. Illusion Gears Speak with the Great Merchant (gef_dun01 139/228) in the Geffen Dungeon map. You need to equip the base item to be able to craft its Illusion counterpart. More information about these Illusion Enchants can be found in this page. Image Name Description Crafting Illusion Infiltrator [2] Def + 3 Flee + 5 Perfect Dodge + 2 Increases physical damage on Demi-Human race targets by 60%. If upgrade level is +9 or higher, additional Flee + 5 and additional Perfect Dodge + 2 If upgrade level is +10 or higher, Atk + 5% [+ Illusion Ring [1] ] Aspd + 10% If Illusion Infiltrator [2] upgrade level is +9 or higher, increases critical damage on targets by 10%. If Illusion Infiltrator [2] upgrade level is +11 or higher, increases physical damage on Brute race targets by 25%. Class: Katar Attack: 200 Weight: 150 Weapon Level: 4 Required Level: 100 Jobs: Guillotine Cross +7 Infiltrator [1] 80 Illusion Stones 10 Torn Papers Illusion Sharpened Legbone of Ghoul [2] Adds a 4% chance of transforming the user into Ghoul for 6 seconds when performing a short-ranged attack. While transformed, the user's property becomes Undead. Applies Endure effect for the duration of the transformation. Class: Katar Attack: 220 Weight: 170 Weapon Level: 3 Required Level: 100 Jobs: Guillotine Cross +7 Sharpened Legbone of Ghoul 10 Illusion Stones 100 Cluster of Nightmares Illusion Wizardry Staff [2] MATK + 250 Int + 6 Dex + 2 Additional Int + 1 and Dex + 1 for every 2 upgrade levels of the item up to a maximum upgrade level of 10. Class: Two-Handed Staff Attack: 150 Property: Neutral Weight: 240 Weapon Level: 4 Requires Level: 100 Usable By: Warlock, Sorcerer +7 Wizardry Staff 40 Illusion Stones 100 Suspicious Pentacles Illusion Ballista [2] Increases long-ranged damage on targets by 1% per upgrade level of the item. [+ Illusion Apple of Archer [1] ] Atk + 50 Increases long-ranged damage on targets by 5%. If Illusion Ballista [2] and Illusion Apple of Archer [1] upgrade levels are +7 or higher, increases the damage of Arrow Storm by 20%. If the combined upgrade levels of Illusion Ballista [2] and Illusion Apple of Archer [1] upgrade levels are +18 or higher, Atk + 10%. If the combined upgrade levels of Illusion Ballista [2] and Illusion Apple of Archer [1] upgrade levels are +22 or higher, increases the damage of Arrow Storm by an additional 30%. Class: Bow Attack: 200 Weight: 350 Weapon Level: 4 Requires Level: 100 Usable By: Ranger, Maestro, Wanderer +7 Ballista [1] 50 Illusion Stones 100 Shining Spores Illusion Book of the Apocalypse [2] Increases physical damage on Water, Earth, Fire, and Wind property targets by 10%. Increases physical damage by an additional 10% per 3 upgrade levels of the item up to a maximum upgrade level of 10. Increases damage taken from Holy property enemies by 30%. [+ Illusion Skull Ring [1] ] Aspd + 8% Increases critical damage on targets by 5% for every 2 upgrade levels of Illusion Book of the Apocalypse [2]. If Illusion Book of the Apocalypse [2] upgrade level is +9 or higher, Crit + 15. Immune to Curse. If Illusion Book of the Apocalypse [2] upgrade level is +11 or higher, Atk + 100 Class: Book Attack: 170 Weight: 80 Property : Dark Weapon Level: 4 Required Level: 100 Jobs: Arch Bishop, Sorcerer, Star Emperor +7 Book of the Apocalypse 50 Illusion Stones 5 Well-dried Clovers Illusion Ancient Cape [1] Agi + 2 Additional Agi + 1 per 2 upgrade levels of the item up to a maximum upgrade level of 10. [+ Illusion Moonlight Dagger [1] ] Shadow Chaser Bonus Matk + 80 If Illusion Ancient Cape [1] and Illusion Moonlight Dagger [1] upgrade levels are +7 or higher, additional Matk + 80. If the combined upgrade levels of Illusion Ancient Cape [1] and Illusion Moonlight Dagger [1] are +18 or higher, additional Matk + 40. If the combined upgrade levels of Illusion Ancient Cape [1] and Illusion Moonlight Dagger [1] are +22 or higher, increases the damage of Fire property magical attacks on targets by 15%. Class: Garment Defense: 18 Weight: 60 Required Level: 100 Jobs: Every Job except Novice +7 Ancient Cape [1] 30 Illusion Stones 200 Short Bat Hairs Illusion Skull Ring [1] This accessory can only be equipped in the right accessory slot. Adds a chance of inflicting Curse on the target and the user when performing a short-ranged attack. Class: Accessory Weight: 10 Required Level: 100 Jobs: Every Job Skull Ring [1] 50 Illusion Stones 400 Dried Yggdrasil Leaves Illusion Ring [1] Str + 3 If the user's base Str is 100 or higher, Atk + 30. [+ Illusion Infiltrator [2] ] Aspd + 10% If Illusion Infiltrator [2] upgrade level is +9 or higher, increases critical damage on targets by 10%. If Illusion Infiltrator [2] upgrade level is +11 or higher, increases physical damage on Brute race targets by 25%. Class: Accessory Weight: 20 Required Level: 100 Jobs: Every Job except Novice Ring [1] 50 Illusion Stones 400 Suspicious Pentacles Monsters Image Name Level HP CollapseSize / Race / Element Illusion Zombie 130 40,984 Medium / Undead / Undead 1 Undead Zombie 133 53,926 Medium / Undead / Undead 1 Illusion Ghoul 136 67,379 Medium / Undead / Undead 2 Matte Drainliar 131 42,246 Small / Brute / Shadow 2 Sweet Nightmare 135 61,334 Large / Demon / Ghost 2 Illusion Black Mushroom 130 150,000 Small / Plant / Earth 1 Bomi 137 378,510 Small / Demi-Human / Undead 2 Angry Dracula 139 6,909,690 Large / Demon / Shadow 4 Cards Card Type Effects Restless Dead Card Armor Card Atk + 20 Armor and Weapon are indestructible in battle. [+ Vampire's Familiar [1] ] Atk + 1% per 3 upgrade levels of the compounded armor. Matte Drainliar Headgear Card Immune to Burn [+ Vampire's Familiar [1] ] Perfect Dodge + 5 Sweet Nightmare Card Armor Card Matk + 20 The user's casting cannot be interrupted outside of WoE [+ Vampire's Familiar [1] ] Matk + 1% per 3 upgrade levels of the compounded armor Bomi Card Accessory Card Enables Napalm Vulcan Lv. 4. [+ Vampire's Familiar [1] ] Matk + 30 [+ Angry Dracula Card ] Max HP + 1000 Max SP + 50 If compounded garment upgrade is level +9 or higher, additional Max HP + 1000 and Max SP + 50 Angry Dracula Card Garment Card Enables Health Conversion Lv. 1. [+ Vampire's Familiar [1] ] Restores 30 HP and 1 SP to the user every 3 seconds. [+ Bomi Card ] Max HP + 1000 Max SP + 50 If compounded garment upgrade is level +9 or higher, additional Max HP + 1000 and Max SP + 50
  14. World Boss Event - Monster Spawn every 1:00 PM & 9:30 PM. - Monster will be respawned once again after killed.- Location : Beyond Dimension Map- Portal to the map will be opened in Maintown whe event started.- Winner will get 5x 1K Cash Coupon & 1x Special Exchange Ticket. ( Directly to inventory ) - Participant will get 1x 1K Cash Coupon & 3x Platinum Coin. ( take it form "Reward Giver" npc located in the centre of Beyond Dimension map after event end. )- Ticket can be exchanged at npc "Valhalla Messenger".
  15. PvP and MvP Ladder 29/07/2019 MVP and PVP Ladder for this week (29 07 2019) Top 3 ladder will get: 1st : 8.000 Cash point 2nd : 5.000 Cash point 3rd : 3.000 Cash point Reward can be claimed at NPC "GM Assistant"
  16. Changelog 29/07/2019 New Event "World Boss" : - Monster Spawn every 1:00 PM & 9:30 PM for 60 minutes - Location : Beyond Dimension Map - Portal to the map will be opened in Maintown whe event started. - Winner will get 5x 1K Cash Coupon & 1x Special Exchange Ticket. - Ticket can be exchanged at npc "Valhalla Messenger". New Armor Box: - Flattery Robe Box - Abusive Robe Box - Agenda Robe Box - Consultation Robe Box - Can be obtain from cash shop for 7500 cash point New Blueprint Shop: - Available at Excavation Site (verus04,169,213) - Minor improvement on some npc. - Fixed some item description.
  17. New Update Quest Gear & Ladder Shop
  18. PvP and MvP Ladder 22/07/2019 MVP and PVP Ladder for this week (22 07 2019) Top 3 ladder will get: 1st : 8.000 Cash point 2nd : 5.000 Cash point 3rd : 3.000 Cash point Reward can be claimed at NPC "GM Assistant"
  19. Changelog 22/07/2019 New MvP Room Adjustment: - Have same drop rate with hunting from field / dungeon - Free entry (No need to pay) - 8 Platinum Coin cost for Summoning MvP - 4 Platinum Coin cost for Summoning Mini Boss - Instance Boss (Coming soon) - Both MvP or Mini Boss will be spawned randomly MVP List 1511 // Amon Ra 1251 // Knight of Windstorm 1647 // Assassin Cross Eremes 1779 // Ktullanux 1785 // Atroce 1688 // Lady Tanee 1630 // Bacsojin 1646 // Lord Knight Seyren 1039 // Baphomet 1373 // Lord of Death 1874 // Beelzebub 1147 // Maya 1272 // Dark Lord 1059 // Mistress 1719 // Datale 1150 // Moonlight Flower 1046 // Doppelgangger 1087 // Orc Hero 1389 // Dracula 1190 // Orc Lord 1112 // Drake 1038 // Osiris 1115 // Eddga 1157 // Pharaoh 1418 // Evil Snake Lord 1159 // Phreeoni 1871 // Fallen Bishop 1623 // RSX 0806 1252 // Garm 1650 // Sniper Shecil 1768 // Gloom Under Night 1583 // Tao Gunka 1086 // Golden Thief Bug 1708 // Thanatos 1885 // Gopinich 1312 // Turtle General 1649 // High Priest Magaleta 1751 // Valkyrie Randgris 1651 // High Wizard Katrinn 1685 // Vesper 1832 // Ifrit 1648 // Whitesmith Harword 1492 // Incantation Samurai 1917 // Wounded Morroc 1734 // Kiel D-01 1658 // Ygnizem Mini Boss List 1096 // Angeling 1120 // Ghostring 1388 // Archangeling 1259 // Gryphon 1219 // Knight of Abyss 1720 // Hydro 1795 // Bloody Knight 1090 // Mastering 1830 // Bow Guardian 1289 // Maya Purple 1839 // Byorgue 1262 // Mutant Dragon 1309 // Cat O' Nine Tail 1203 // Mysteltainn 1283 // Chimera 1870 // Necromancer 1302 // Dark Illusion 1295 // Owl Baron 1198 // Dark Priest 1829 // Sword Guardian 1582 // Deviling 1991 // Tendrillion 1091 // Dragon Fly 1204 // Tirfing 1093 // Eclipse 1089 // Toad 1205 // Executioner 1092 // Vagabond Wolf 1783 // Galion 1765 // Valkyrie 1592 // Gangster New Farming Zone Mechanism: - Max crystal kill upto 300 - Cooldown time 10 minutes - No kick out player New Cash Mining Zone Mechanism: - Max crystal kill upto 300 - Cooldown time 10 minutes - No kick out player Remove system notification for some ore mining zone New WoE prize giver mechanism: After WoE end all player (both winner and loser) must stay at the castle for atleast 5 seconds, All Player who stay at the castle will be warped to npc WoE price Giver. player who leave castle before that will not get WoE Reward.
  20. EgyptRO Donation Guide Donation Packages 300,000 IDR / 25 US$ = 300,000 Cash Point + 1 Headgear Box + 1 VIP Membership 07 Day Coupon 500,000 IDR / 40 US$ = 500,000 Cash Point + 2 Headgear Box + 1 VIP Membership 14 Day Coupon 1,000,000 IDR / 80 US$ = 1,000,000 Cash Point + 4 Headgear Box + 1 VIP Membership 30 Day Coupon Note: We only accept Donation Packages! Thank you very much for considering to donate or donating to EgyptRO, it really means a lot to us! NPC Donation Guide Find npc Donation Guide in maintown ( 7 o'clock direction ) Click the npc then you will see some option Read carefully and choose which method is the easiest for you in your place. Do Transfer Confirmation. Western Union Donation Guide Donation Packages 300,000 IDR / 25 US$ = 300,000 Cash Point + 1 Headgear Box + 1 VIP Membership 07 Day Coupon 500,000 IDR / 40 US$ = 500,000 Cash Point + 2 Headgear Box + 1 VIP Membership 14 Day Coupon 1,000,000 IDR / 80 US$ = 1,000,000 Cash Point + 4 Headgear Box + 1 VIP Membership 30 Day Coupon Note: We only accept Donation Packages! Tips: Western Union agency will convert other currencies into IDR for you. Thank you very much for considering to donate or donating to EgyptRO, it really means a lot to us! Guide Find a Western Union agency. Fill in & submit "Send Money" form with: Receivers Information: First Name : DENI Last Name : HIDAYAT Address : Jl. Sarasa Loasari Cibeureum City : Sukabumi, Jawa Barat Country : Indonesia Relationship : Friend Amount Money : <How much you wish to donate, see Donation Package> After transaction, send an Email to egypt.ragnarok@gmail.com with: Subject : Western Union MTCN : <Your Money Transfer Control Number> Account Username : <Your Account Username> Character Name : <Your Character Name> Full Name : <Your Full Name> Country : <Your Country> Amount Sent : <The amount you sent> Final We will process your transaction promptly as soon as we receive your e-mail. We will inform you when to take the donation package from npc "GM Assistant". Can take up to max 24 Hours. Please read Donation guide for more information. Tips: You can also get Cash Points from Cash Mining Zone and Hourly Play Reward.
  21. EgyptRO Client Download Last update: 25.12.2019 Egypt RO Client : Download from one of the following mirrors, whichever is closer to you: Google Drive Link 1 Google Drive Link 2 Guide Full Client : - Download the EgyptRO Full Installer - Extract the Installer using latest WinRAR or 7Zip aplication. - Open your EgyptRO folder. - Launch Egypt Launcher.exe as administrator privilege. - Let it finish patching and click "Start Game" on Egypt Launcher. Usefull Link : Download Visual C++ Redistributable All In One : Click Here! DirectX 9 (Offline Installer) : Click Here!
  22. Welcome to your new Invision Community! Congratulations on your purchase of our software and setting up your community. Please take some time and read through the Getting Started Guide and Administrator Documentation. The Getting Started Guide will walk you through some of the necessary steps to setting up an IP.Board and starting your community. The Administrator Documentation takes you through the details of the capabilities of IP.Board. You can remove this message, topic, forum or even category at any time. Go to the documentation now...
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