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GM Aorus

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  1. Syarat menghapus char: 1. pssword harus benar 2. level char minimal 175
  2. Server mulai beroperasi sejak Maret 2019
  3. pm Aorus di discord, sertakan user id dan emailnya
  4. bolah minta screenshot error nya?
  5. Player can enchant Zodiac Costume Headgear using Egypt Ticket It can be obtain from killing MvP or from exchanging token of the ox at MvP Shop ( npc Egypt Ladder --> Points Shop --> MvP Shop )Here is the list of all kind enchantment that player possibly able to get :===== Enchantment Data ===== Attribute Enchants (STR/AGI/VIT/INT/DEX/LUK - 1~4)> ATK: 1 ~ 3%> MATK: 1 ~ 4%> FLEE: 1 ~ 12> CRIT: 1 ~ 7%> DEF: 3 ~ 12> MDEF: 1 ~ 8> HP: 50 ~ 500 / 1 ~ 4%> Fighting Spirit: 1 ~ 4 > Spell: 1 ~ 4> Expert Archer: 1 ~ 4 > Fatal: Lv1 ~ Lv4
  6. use this link: https://discord.gg/wEYUZtb
  7. Player can enchant Shadow Gears and Costume Garments using Shadow Stone It can be obtain from cash shop --> other category. Here is the list of all kind enchantment that player possibly able to get : ===== Enchantment Data ===== Attribute Enchants (STR/AGI/VIT/INT/DEX/LUK - 1~10) Status Enchants - ATK/MATK/FLEE/CRIT/DEF/MDEF/HP/SP/ASPD > ATK: 1 ~ 7% > MATK: 1 ~ 7% > FLEE: 1 ~ 12 > CRIT: 1 ~ 7% > DEF: 3 ~ 21 > MDEF: 1 ~ 10 > HP: 50 ~ 500 / 1 ~ 5% > SP: 25 ~ 150 / 1% > ASPD: 1 ~ 2 > Regeneration: Recovery UP / Heal 10 / SP Recovery 1 > SP Consume: -2 ~ -6% Special Enchants > Heal Amount: Heal Lv3 ~ Heal Lv5 > Fighting Spirit: 1 ~ 10 > Spell: 1 ~ 10 > Sharp: 1 ~ 5 > Expert Archer: 1 ~ 10 > Neutral Resistance/Immune: Lv1 ~ Lv3 / Lv1 > Cranial: Lv1 > Special <STAT>: Special STR/Special AGI/Special VIT/Special INT/Special DEX/Special LUK > Fatal: Lv1 ~ Lv4 > Attack Delay: ASPD 1 ~ ASPD 4 > After Skill Delay: Lv1 ~ Lv3 > Conjure (Spell): Spell 1 ~ Spell 5 > Highness Heal, Coluceo Heal, Archbishop, Bear's Power, Runaway Magic, Speed of Light, Muscle Fool, Hawkeye, Lucky Day > ATK Size: Attack Small 1 / Attack Medium 1 / Attack Large 1
  8. sorry for late reply, for bugs no 1, i have make some adjustment, you check the items for no2, i have found nothing strange, may be this will help explain the situation : https://forums.warpportal.com/index.php?/topic/79505-aspd-and-after-attack-delay/ for no 3, its working normally, you can equip 2 of them in both slot. note : about item effect, i will stick to item description, not to item script like ratemyserver did. for newer and uptodate database, you can visit this link: https://www.divine-pride.net/database/item/
  9. New Monster drop for Doram Equipment: Fresh Grass Necklace (req. lvl 100) - Sting, Kobold 2 Cute Grass Necklace (100) - Stapo Charming Grass Necklace (100) - Roween White Shirt (6) - Grass Fabre (Lasagna Town / Field) White Eco Shirt (15) - Trance Spore (Lasagna Dungeon 01) Doram Suit (100) - Heater, Anacondaq, Kobold 3 Luxurious Doram Suit (140) - Uni-horn Scaraba Elegant Doram Suit (175) - Fruit Pom Spider (Lasagna Dungeon 03) Doram Manteau (100) - Assaulter, Kobold 3, Deleter Luxurious Doram Manteau (140) - Rake Scaraba Elegant Doram Manteau (175) - Jungle Mandragora (Lasagna Dungeon 02) Wooden Slippers (9) - Wild Hornet (Lasagna Field) Red Eco Boots (18) - Scout Basilsk (Lasagna Dungeon 01) Doram Shoes (100) - Solider, Kobold 2, Deleter Luxurious Doram Shoes (140) - Horn Scaraba Elegant Doram Shoes (175) - Charge Basilisk (Lasagna Dungeon 02) Enriched Foxtail Staff (12) - Sweet Roda Frog (Lasagna Field) Long Foxtail Staff (12) - Sweet Roda Frog (Lasagna Field) Dragonfly Sitting Foxtail Staff (20) - Scout Basilisk (Lasagna Dungeon 01) Large Foxtail Staf (20) - Scout Basilisk (Lasagna Dungeon 01) Marvelous Foxtail Staff (60) - Metaller, Frilldora, Goblin 5 Foxtail Replica (60) - Metaller, Frilldora, Goblin 5 Wondrous Foxtail Staff (100) - Breeze, Deviruchi, Bloody Butterfly, Siroma, Deleter Fine Foxtail Replica (100) - Breeze, Bloody Butterfly, Roween, Siroma, Deleter Magic Foxtail Staff (140) - Antler Scaraba, Green Combat Basilisk (Lasagna Dungeon 03) Elaborate Foxtail Replica (140) - Antler Scaraba, Green Combat Basilisk (Lasagna Dungeon 03) Some accessories can be obtained by trading dropped gear for Doram Tokens. https://forums.warpportal.com/index.php?/topic/207675-how-to-get-doram-token/
  10. Zodiac Set Leo Mail [1] Can't be destroyed. Mdef + 5. Atk + 50, Flee + 20. MaxHP + 1000. When equipped by Sura, Atk + 80, MaxHP + 10%, MaxSP + 10%, if refine rate is 8 or higher, grants immunity to knock back. Class : Armor Defense : 100 Weight : 100 Required Level : 1 Required Jobs : All Leo Manteau Mdef + 5. Atk + 20. MaxHP + 10%, MaxSP + 10%. Reduces damage taken from neutral property by 20%. When equipped by Sura, Atk + 30, MaxHP + 10%, MaxSP + 10%, skill casting can't be interrupted, if refine rate is 8 or higher, Attack Speed + 20%. Class : Garment Defense : 25 Weight : 30 Required Level : 1 Required Jobs : All Leo Shoes Mdef + 5. Atk + 50. MaxHP + 10%, MaxSP + 10%. Recovers 250 HP every 10 seconds. When equipped by Sura, Atk + 80, MaxHP + 10%, MaxSP + 10%, reduces Zen casting time by 50%, if refine rate is 8 or higher, recovers 50 SP every 10 seconds. When equipped with Leo Mail and Leo Manteau, MaxHP + 2000, MaxSP + 200, grants immunity to frozen. Class : Shoes Defense : 25 Weight : 40 Required Level : 1 Required Jobs : All Leo Ring [1] MaxSP + 100. Increases physical damage by 5%. Attack Speed + 5%. Reduces SP consumption of Sky Blow by 2. Reduces cooldown of Power Absorb by 1.5 second. When equipped by Sura, Attack Speed + 5%, increases physical damage by 5%, increases Sky Blow damage by 50%. Class: Accessory Defense: 0 Weight: 10 Required Level: 1 Jobs: All Leo Mace [1] Can't be destroyed. Atk + 50. Reduces casting time by 10%. Atk + 1 per 1 base level. When equipped by Sura, Attack Speed + 10%, reduces casting time by 5%, increases physical damage by 50%, if refine rate is 7 or higher, ignores defense of all race monsters by 50%, if refine rate is 9 or higher, ignores defense of all race monsters by 50%. Class : Mace Attack : 10 Weight : 40 Weapon Level : 4 Required Level : 1 Usable Jobs : Novice classes, Swordsman classes, Acolyte classes, Merchant classes. Cancer Mail [1] Can't be destroyed. Mdef + 5. Atk + 50, Flee + 20. MaxHP + 1000. When equipped by Mechanic, Atk + 80, MaxHP + 10%, MaxSP + 10%, if refine rate is 8 or higher, reduces damage taken from Critical Slash by 100%. Class : Armor Defense : 100 Weight : 100 Required Level : 1 Required Jobs : All Cancer Manteau Mdef + 5. Atk + 20. MaxHP + 10%, MaxSP + 10%. Reduces damage taken from neutral property by 20%. When equipped by Mechanic, Atk + 30, MaxHP + 10%, MaxSP + 10%, skill casting can't be interrupted, if refine rate is 8 or higher, grants immunity to knockback. Class : Garment Defense : 25 Weight : 30 Required Level : 1 Required Jobs : All Cancer Shoes Mdef + 5. Atk + 50. MaxHP + 10%, MaxSP + 10%. Recovers 250 HP every 10 seconds. When equipped by Mechanic, Atk + 80, Attack Speed + 10%, MaxHP + 10%, MaxSP + 10%, if refine rate is 8 or higher, reduces damage taken from fire, water, wind and earth property by 20%. When equipped with Cancer Mail and Cancer Manteau, MaxHP + 2000, MaxSP + 200, grants immunity to frozen. Class : Shoes Defense : 25 Weight : 40 Required Level : 1 Required Jobs : All Cancer Ring Vit + 5. Increases physical damage by 5%. MaxSP + 100. Reduces casting time of Axe Boomerang by 1.5 seconds. Has a chance to gain 2Carat Diamond and 3Carat Diamond when killing monsters. When equipped by Mechanic, Attack Speed + 5%, increases physical damage by 5%, increases Axe Tornado and Axe Boomerang damage by 50%. Class: Accessory Defense: 0 Weight: 10 Required Level: 1 Jobs: All Cancer Axe [1] Can't be destroyed. Atk + 80. Attack Speed + 10%. Atk + 1 per 1 base level. When equipped by Mechanic, increases physical damage by 50%, recovers 2 SP with each attack, reduces cooldown of Axe Tornado by 1 second. if refine rate is 7 or higher, ignores defense of all race monsters by 50%, if refine rate is 9 or higher, ignores defense of all race monsters by 50%. Class : Axe Attack : 10 Weight : 70 Weapon Level : 4 Required Level : 1 Usable Jobs : Novice classes, Swordsman classes, Merchant classes, Assassin classes. Libra Mail [1] Can't be destroyed. Mdef + 5. Atk + 50. MaxHP + 1000. Reduces delay after skill by 10%. When equipped by Rune Knight, Atk + 80, MaxHP + 10%, MaxSP + 10%, if refine rate is 8 or higher, reduces damage taken from boss monsters by 5%. Class : Armor Defense : 100 Weight : 100 Required Level : 1 Required Jobs : All Libra Manteau Mdef + 5. Atk + 20. Reduces delay after skill by 5%. MaxHP + 10%, MaxSP + 10%. Reduces damage taken from neutral property by 20%. When equipped by Rune Knight, Atk + 30, MaxHP + 10%, MaxSP + 10%, reduces damage taken from boss monsters by 5%. if refine rate is 8 or higher, increases long ranged physical damage by 20%. Class : Garment Defense : 25 Weight : 30 Required Level : 1 Required Jobs : All Libra Shoes Mdef + 5. Atk + 50. MaxHP + 10%, MaxSP + 10%. Reduces delay after skill by 10%. When equipped by Rune Knight, Atk + 80, MaxHP + 10%, MaxSP + 10%, reduces damage taken from boss monsters by 5%, reduces casting time of Dragon Breath and Dragon Breath - Water by 2 seconds. if refine rate is 8 or higher, reduces fixed casting time by 50%. When equipped with Libra Mail and Libra Manteau, MaxHP + 2000, MaxSP + 200, increases Clashing Spiral damage by 150%, negates size penalty. Class : Shoes Defense : 25 Weight : 40 Required Level : 1 Required Jobs : All Libra Ring Attack Speed + 5%. MaxSP + 100. Increases physical damage by 5%. Reduces SP consumption of Dragon Breath and Dragon Breath - Water by 10. When equipped by Rune Knight, MaxHP + 10%, MaxSP + 10%, reduces delay after skill by 10%, increases physical damage by 5%, increases Clashing Spiral damage by 150%, reduces casting time of Clashing Spiral by 50%. Class: Accessory Defense: 0 Weight: 10 Required Level: 1 Jobs: All Libra Krasnaya [1] Can't be destroyed. Atk + 70. Attack Speed + 10%. Atk + 1 per 1 base level. When equipped by Rune Knight, increases physical damage by 50%, increases long ranged physical damage by 25%, reduces SP consumption of Clashing Spiral by 15, reduces damage taken from boss monsters by 50%. if refine rate is 7 or higher, ignores defense of all race monsters by 50%, if refine rate is 9 or higher, ignores defense of all race monsters by 50%. Class : Two-handed sword Attack : 10 Weight : 350 Weapon Level : 4 Required Level : 1 Usable Jobs : Swordsman classes. Scorpio Mail [1] Can't be destroyed. Mdef + 5. Atk + 50, Flee + 20. MaxHP + 1000. When equipped by Guillotine Cross, Atk + 80, MaxHP + 10%, MaxSP + 10%, if refine rate is 8 or higher, grants immunity to knock-back. Class : Armor Defense : 100 Weight : 100 Required Level : 1 Required Jobs : All Scorpio Manteau Mdef + 5. Atk + 20, Flee + 20. MaxHP + 10%, MaxSP + 10%. Reduces damage taken from neutral property by 20%. When equipped by Guillotine Cross, Atk + 30, MaxHP + 10%, MaxSP + 10%, reduces SP consumption of Rolling Cutter by 2. if refine rate is 8 or higher, attack speed + 20%. Class : Garment Defense : 25 Weight : 30 Required Level : 1 Required Jobs : All Scorpio Shoes Mdef + 5. Atk + 50. Attack Speed + 10%. MaxHP + 10%, MaxSP + 10%. When equipped by Guillotine Cross, Atk + 80, Flee + 50, MaxHP + 10%, MaxSP + 10%, increases Rolling Cutter damage by 500%. if refine rate is 8 or higher, reduces cooldown of Dark Illusion by 1.5 seconds. When equipped with Scorpio Mail and Scorpio Manteau, MaxHP + 2000, MaxSP + 200, reduces damage taken from fire, water, wind and earth property by 50%, grants immunity to frozen. Class : Shoes Defense : 25 Weight : 40 Required Level : 1 Required Jobs : All Scorpio Ring Attack Speed + 5%. MaxSP + 100. Increases physical damage by 5%. Reduces SP consumption of Back Slide by 2. When equipped by Guillotine Cross, attack Speed + 5%. increases physical damage by 5%, Perfect Hit + 35. Class: Accessory Defense: 0 Weight: 10 Required Level: 1 Jobs: All Scorpio Katar [1] Can't be destroyed. Atk + 100. Attack Speed + 10%. Atk + 1 per 1 base level. When equipped by Guillotine Cross, Flee + 50, increases physical damage by 50%, reduces damage taken from boss monsters by 50%. if refine rate is 7 or higher, ignores defense of all race monsters by 50%, if refine rate is 9 or higher, ignores defense of all race monsters by 50%. Class : Katar Attack : 10 Weight : 100 Weapon Level : 4 Required Level : 1 Usable Jobs : Assassin classes. Taurus Mail [1] Can't be destroyed. Mdef + 5. Atk + 50, Flee + 20. MaxHP + 1000. When equipped by Genetic, Atk + 80, enchants armor with holy property. If refine rate is 8 or higher, reduces damage taken from Critical Slash by 100%. Class : Armor Defense : 100 Weight : 100 Required Level : 1 Required Jobs : All Taurus Manteau Mdef + 5. Atk + 20, attack speed + 25%. MaxHP + 10%, MaxSP + 10%. Reduces damage taken from neutral property by 20%. When equipped by Genetic, Atk + 30, MaxHP + 10%, MaxSP + 10%, reduces damage taken from wind property by 70%. if refine rate is 8 or higher, attack speed + 25%. Class : Garment Defense : 25 Weight : 30 Required Level : 1 Required Jobs : All Taurus Shoes Mdef + 5. Atk + 50. MaxHP + 10%, MaxSP + 10%. Recovers 250 HP every 10 seconds. When equipped by Genetic, Atk + 80, attack speed + 10%, MaxHP + 10%, MaxSP + 10%. If refine rate is 8 or higher, reduces damage taken from fire property by 30%. When equipped with Taurus Mail and Taurus Manteau, MaxHP + 2000, MaxSP + 200, increases Cart Cannon damage by 200%, increases Cart Tornado damage by 100%, grants immunity to petrified. Class : Shoes Defense : 25 Weight : 40 Required Level : 1 Required Jobs : All Taurus Ring Attack Speed + 5%. MaxSP + 100. Increases physical damage by 5%. Reduces SP consumption of Cart Tornado by 5. When equipped by Genetic, attack Speed + 5%. increases physical damage by 5%, increases Cart Cannon damage by 100%, increases Cart Tornado damage by 50%. Class: Accessory Defense: 0 Weight: 10 Required Level: 1 Required Jobs: All Taurus Sword [1] Can't be destroyed. Atk + 50. Increases recovery rate of Red Potion, Orange Potion, Yellow Potion and White Potion by 100%. Atk + 1 per 1 base level. When equipped by Genetic, Hit + 20, attack speed + 10%, increases physical damage by 50%. if refine rate is 7 or higher, ignores defense of all race monsters by 50%, if refine rate is 9 or higher, ignores defense of all race monsters by 50%. Class : Sword Attack : 10 Weight : 100 Weapon Level : 4 Required Level : 1 Usable Jobs : Novice classes, Swordsman classes, Thief classes, Merchant classes. Aquarius Mail [1] Can't be destroyed. Mdef + 5. Matk + 50. MaxHP + 1000. Reduces delay after skills by 10%. When equipped by Warlock, Matk + 80, MaxHP + 10%, MaxSP + 10%, increases shadow property magical damage by 20%. If refine rate is 8 or higher, reduces casting time of Earth Strain by 100%. Class : Armor Defense : 100 Weight : 100 Required Level : 1 Required Jobs : All Aquarius Manteau Mdef + 5. Matk + 20. MaxHP + 10%, MaxSP + 10%. Reduces delay after skills by 5%. Reduces damage taken from neutral property by 20%. When equipped by Warlock, Matk + 30, MaxHP + 10%, MaxSP + 10%, reduces damage taken from neutral property by 20%. If refine rate is 8 or higher, attack speed + 20%. Class : Garment Defense : 25 Weight : 30 Required Level : 1 Required Jobs : All Aquarius Shoes Mdef + 5. Matk + 50. MaxHP + 10%, MaxSP + 10%. Reduces delay after skills by 10%. When equipped by Warlock, Matk + 80, MaxHP + 10%, MaxSP + 10%, increases Hell Inferno damage by 30%. If refine rate is 8 or higher, reduces cooldown of Earth Strain by 2.4 seconds. When equipped with Aquarius Mail and Aquarius Manteau, MaxHP + 2000, MaxSP + 200, increases earth and shadow property magical damage by 40%, reduces damage taken from demihuman monsters by 15%. Class : Shoes Defense : 25 Weight : 40 Required Level : 1 Required Jobs : All Aquarius Ring Attack Speed + 5%. MaxSP + 100. Increases magical damage by 5%. Reduces SP consumption of Earth Strain by 30. When equipped by Warlock, attack Speed + 5%. increases Earth Strain and Hell Inferno damage by 50%, reduces cooldown of Earth Strain by 0.3 seconds, reduces casting time of Hell Inferno by 50%. Class: Accessory Defense: 0 Weight: 10 Required Level: 1 Required Jobs: All Aquarius Staff [1] Can't be destroyed. Base Matk + 10. Matk + 50. Attack speed + 10%. Matk + 1 per 1 base level. When equipped by Warlock, attack speed + 10%, reduces delay after skills by 10%, increases magical damage by 25%, increases Hell Inferno damage by 50%, reduces damage taken from demihuman monsters by 10%. if refine rate is 7 or higher, ignores magical defense of all race monsters by 50%, if refine rate is 9 or higher, ignores magical defense of all race monsters by 50%. Class : Staff Attack : 0 Weight : 30 Weapon Level : 4 Required Level : 1 Usable Jobs : Novice classes, Magician classes, Acolyte classes, Soul Linker. Capricorn Mail [1] Can't be destroyed. Mdef + 5. Atk + 50, Matk + 50. Perfect Dodge + 3. MaxHP + 1000. When equipped by Shadow Chaser, Atk + 80, Matk + 80, MaxHP + 10%, MaxSP + 10%. If refine rate is 8 or higher, reduces SP consumption of skills by 20%. Class : Armor Defense : 100 Weight : 100 Required Level : 1 Required Jobs : All Capricorn Manteau Mdef + 5. Atk + 20, Matk + 20. MaxHP + 10%, MaxSP + 10%. Reduces damage taken from neutral property by 20%. When equipped by Shadow Chaser, Atk + 30, Matk + 30, attack speed + 10%, MaxHP + 10%, MaxSP + 10%. if refine rate is 8 or higher, Perfect Dodge + 30. Class : Garment Defense : 25 Weight : 30 Required Level : 1 Required Jobs : All Capricorn Shoes Mdef + 5. Atk + 50, Matk + 50. Attack speed + 10%. MaxHP + 10%, MaxSP + 10%. When equipped by Shadow Chaser, Atk + 80, Matk + 80, Perfect Dodge + 5, MaxHP + 10%, MaxSP + 10%, increases Back Stab damage by 700%, increases Triangle Shot damage by 100%. If refine rate is 8 or higher, enables to use Flying Kick level 7. When equipped with Capricorn Mail and Capricorn Manteau, MaxHP + 2000, MaxSP + 200, reduces delay after skill by 40%, grants immunity to frozen. Class : Shoes Defense : 25 Weight : 40 Required Level : 1 Required Jobs : All Capricorn Ring Perfect Dodge + 10. MaxSP + 100. Increases physical and magical damage by 5%. Reduces SP consumption of Back Slide by 2. When equipped by Shadow Chaser, attack Speed + 5%. increases physical and magical damage by 5%, reduces delay after skill by 30% Class: Accessory Defense: 0 Weight: 10 Required Level: 1 Required Jobs: All Capricorn Thief Bow [1] Can't be destroyed. Base Matk + 10. Atk + 40, Matk + 40. Attack speed + 10%. Atk 1 and Matk + 1 per 1 base level. When equipped by Shadow Chaser, Perfect Dodge + 10, increases physical damage by 50%, increases magical damage by 25%, reduces damage taken from boss monsters by 50%. if refine rate is 7 or higher, ignores defense and magical defense of all race monsters by 50%, if refine rate is 9 or higher, ignores defense and magical defense of all race monsters by 50%. Class : Bow Attack : 10 Weight : 50 Weapon Level : 4 Required Level : 1 Usable Jobs : Thief, Hunter classes, Rogue classes. Virgo Mail [1] Can't be destroyed. Mdef + 5. Matk + 50. MaxHP + 1000. Reduces delay after skills by 10%. When equipped by Archbishop, Matk + 80, MaxHP + 10%, MaxSP + 10%. If refine rate is 8 or higher, reduces damage taken from boss monsters by 5%. Class : Armor Defense : 100 Weight : 100 Required Level : 1 Required Jobs : All Virgo Manteau Mdef + 5. Matk + 20. MaxHP + 10%, MaxSP + 10%. Reduces delay after skills by 5%. Reduces damage taken from neutral property by 20%. When equipped by Archbishop, Matk + 30, reduces damage taken from boss monsters by 5%, skill casting can't be interrupted. if refine rate is 8 or higher, attack speed + 20%. Class : Garment Defense : 25 Weight : 30 Required Level : 1 Required Jobs : All Virgo Shoes Mdef + 5. Matk + 50. Attack speed + 10%. MaxHP + 10%, MaxSP + 10%. When equipped by Archbishop, Matk + 80, MaxHP + 10%, MaxSP + 10%, increases holy property magical damage by 20%, increases Judex damage by 100%. If refine rate is 8 or higher, Has a chance to auto-cast Safety Wall level 3 on self when dealing magical damage, if user has higher level, that level will be cast instead. When equipped with Virgo Mail and Virgo Manteau, MaxHP + 2000, MaxSP + 200, reduces damage taken from all property by 20%, grants immunity to frozen. Class : Shoes Defense : 25 Weight : 40 Required Level : 1 Required Jobs : All Virgo Ring Attack Speed + 5%. MaxSP + 100. Increases magical damage by 5%. Has a chance to inflict stun on enemies when dealing magical damage. When equipped by Archbishop, attack Speed + 5%. increases magical damage by 5%, reduces casting time of Judex by 50%. Class: Accessory Defense: 0 Weight: 10 Required Level: 1 Required Jobs: All Virgo Divine Cross [1] Can't be destroyed. Base Matk + 10. Matk + 50. Attack speed + 10%. Matk + 1 per 1 base level. When equipped by Archbishop, enables to use Odin Power level 2, increases magical damage by 25%, reduces damage taken from boss monsters by 50%, increases heal effectiveness by 30%. if refine rate is 7 or higher, ignores magical defense of all race monsters by 50%, if refine rate is 9 or higher, ignores magical defense of all race monsters by 50%. Class : Two-handed Staff Attack : 0 Weight : 100 Weapon Level : 4 Required Level : 1 Usable Jobs : Acolyte classes Aries Mail [1] Can't be destroyed. Mdef + 5. Atk + 50. MaxHP + 1000. Reduces delay after skill by 10%. When equipped by Royal Guard, Atk + 80, MaxHP + 10%, MaxSP + 10%. If refine rate is 8 or higher, reduces damage taken from boss monsters by 5%. Class : Armor Defense : 100 Weight : 100 Required Level : 1 Required Jobs : All Aries Manteau Mdef + 5. Atk + 20. MaxHP + 10%, MaxSP + 10%. Reduces delay after skill by 5%. Reduces damage taken from neutral property by 20%. When equipped by Royal Guard, Atk + 30, MaxHP + 10%, MaxSP + 10%, reduces damage taken from boss monsters by 5%. if refine rate is 8 or higher, increases long ranged physical damage by 20%. Class : Garment Defense : 25 Weight : 30 Required Level : 1 Required Jobs : All Aries Shoes Mdef + 5. Atk + 50. MaxHP + 10%, MaxSP + 10%. Reduces delay after skill by 10%. When equipped by Royal Guard, Atk + 80, MaxHP + 10%, MaxSP + 10%, reduces damage taken from boss monsters by 5%, reduces casting time of Sacrifice by 1 second. If refine rate is 8 or higher, reduces cooldown of Shield Spell by 2 seconds. When equipped with Aries Mail and Aries Manteau, MaxHP + 2000, MaxSP + 200, increases Rapid Smiting damage by 150%, increases long ranged physical damage by 30%, Perfect Hit + 50. Class : Shoes Defense : 25 Weight : 40 Required Level : 1 Required Jobs : All Aries Ring Attack Speed + 5%. MaxSP + 100. Increases physical damage by 5%. Reduces SP consumption of Shield Spell by 20. When equipped by Royal Guard, MaxHP + 10%, MaxSP + 10%, reduces delay after skill by 10%, increases physical damage by 5%, increases Rapid Smiting damage by 100%, reduces casting time of Rapid Smiting by 50%. Class: Accessory Defense: 0 Weight: 10 Required Level: 1 Required Jobs: All Aries Spear [1] Can't be destroyed. Atk + 50. Attack speed + 10%. Atk + 1 per 1 base level. When equipped by Royal Guard, reduces delay after skill by 10%, increases physical damage by 50%, reduces SP consumption of Rapid Smiting by 25, reduces damage taken from boss monsters by 10%. if refine rate is 7 or higher, ignores defense of all race monsters by 50%, if refine rate is 9 or higher, ignores defense of all race monsters by 50%. Class : Spear Attack : 10 Weight : 100 Weapon Level : 4 Required Level : 1 Usable Jobs : Swordsman classes. Aries Shield Can't be destroyed. Mdef + 30 Reduces damage taken from boss monsters by 40%. When equipped by Royal Guard, Def + 150, MaxHP + 1000. if refine rate is 8 or higher, reduces damage taken from fire, wind and poison property by 20%. Class : Shield Defense: 170 Weight: 400 Required Level: 1 Required Jobs: All Gemini Mail [1] Can't be destroyed. Mdef + 5. Atk + 50, Matk + 50. MaxHP + 1000. Reduces delay after skill by 10%. When equipped by Minstrel or Wanderer, Atk + 80, Matk + 80, MaxHP + 10%, MaxSP + 10%. If refine rate is 8 or higher, increases physical and magical damage by 30%. Class : Armor Defense : 100 Weight : 100 Required Level : 1 Required Jobs : All Gemini Manteau Mdef + 5. Atk + 20, Matk + 20. MaxHP + 10%, MaxSP + 10%. Reduces delay after skill by 5%. Reduces damage taken from neutral property by 20%. When equipped by Minstrel or Wanderer, Atk + 30, Matk + 30, MaxHP + 10%, MaxSP + 10%, Reduces delay after skill by 5%. if refine rate is 8 or higher, increases long ranged physical damage by 20%. Class : Garment Defense : 25 Weight : 30 Required Level : 1 Required Jobs : All Gemini Shoes Mdef + 5. Atk + 50, Matk + 50. MaxHP + 10%, MaxSP + 10%. Reduces delay after skill by 10%. When equipped by Minstrel or Wanderer, Atk + 80, Matk + 80, MaxHP + 10%, MaxSP + 10%, increases Reverberation damage by 100%. If refine rate is 8 or higher, reduces variable casting time of Reverberation by 100%. When equipped with Gemini Mail and Gemini Manteau, MaxHP + 2000, MaxSP + 200, increases Arrow Vulcan damage by 200%, reduces damage taken from fire, water, wind and earth property by 50%. Class : Shoes Defense : 25 Weight : 40 Required Level : 1 Required Jobs : All Gemini Ring Hit + 50. MaxSP + 100. Reduces delay after skill by 5%. Increases physical and magical damage by 5%. When equipped by Minstrel or Wanderer, reduces delay after skill by 5%. increases physical and magical damage by 5%, increases Arrow Vulcan damage by 300%, reduces variable casting time of Arrow Vulcan by 50%. Class: Accessory Defense: 0 Weight: 10 Required Level: 1 Required Jobs: All Gemini Violin [1] Can't be destroyed. Base Matk + 10. Atk + 40, Matk + 40. Reduces delay after skill by 10%. Atk 1 and Matk + 1 per 1 base level. When equipped by Minstrel or Wanderer, increases physical damage by 50%, increases magical damage by 25%, increases Arrow Vulcan damage by 200% if refine rate is 7 or higher, ignores defense and magical defense of all race monsters by 50%, if refine rate is 9 or higher, ignores defense and magical defense of all race monsters by 50%. Class : Musical Instrument Attack : 10 Weight : 50 Weapon Level : 4 Required Level : 1 Usable Jobs : Bard classes. Gemini Rope [1] Can't be destroyed. Base Matk + 10. Atk + 40, Matk + 40. Reduces delay after skill by 10%. Atk 1 and Matk + 1 per 1 base level. When equipped by Minstrel or Wanderer, increases physical damage by 50%, increases magical damage by 25%, increases Arrow Vulcan damage by 200% if refine rate is 7 or higher, ignores defense and magical defense of all race monsters by 50%, if refine rate is 9 or higher, ignores defense and magical defense of all race monsters by 50%. Class : Whip Attack : 10 Weight : 50 Weapon Level : 4 Required Level : 1 Usable Jobs : Dancer classes.
  11. Changelog 14/09/2019 - New Attendance system - New Master Refiner ( refine from +13 ~ +20 ) - Branchroom Removed ( Merged with MvP Room ) - MvP Room adjustment ( Bloody branch now can be used in MvP Room ) - MvP Ladder board Fixed - Point Exchanger npc removed ( now zeny can't be bought using cash point ) - Static drop rate for ore mining zone ( elunium, mithrill, oridecon, bradium, carnium, shadowdecon, zelunium) - Cash Mining Zone cooldown fixed - Humonculus Master & Pet Master npc fixed - Room Of Consciousness bug fixed - Re position some of npc in maintown - Droprate adjustment for some item
  12. Golden Emperium Season 1 To increase the spirit of competition in Egypt Ragnarok online, we will hold the Golden Empire Season1. the terms and conditions for participating in this event are as follows: 1. A guild must have 10 members. 2. The guild registering must list all the names of the members. 3. 1 player can only register 1 char for 1 ID, dual ID is not allowed. 4. The event will be held if participants have reached at least 8 registered guilds. We will update every list of registrant guilds in this post.
  13. Main Quest Requirements Base Level: 130 Starting Point: payon 157/229 Rewards Experience: 50,000,000 (Base) and 50,000,000 (Job) Items: 5 Illusion Stones Speak with Grimm (gef_dun01 132/223) to start the quest. He is arguing with Mojo and wants you to choose who's right. Speak with Grimm again. He tells you he picked up a notebook and it seems dangerous. Speak with Grimm yet again and you start reading the first chapters of the book. Speak with him again. This time he tells you there is already a party sent inside the notebook's memory and you should meet them. Speak with Grimm and choose Yes. Send me there to enter the Illusion of Vampire dungeon. Upon entering, you'll meet with the other group. Talk to Gem to gather more information. She tells you another priest is missing. Find Jubilee at gef_d01_i 250/164, you can check the minimap to find his location. You will start seeing the book owner's memories while walking around in the dungeon. Talk to Wizard (gef_d01_i 81/135). You find out it's actually Bomi. Speak with her again. She wants you to collect and hunt the following: 10 Sticky Bloods (drops from Matte Drainliars). 10 Mushroom Saps (drops from Illusion Black Mushrooms). Hunt 5 Matte Drainliars. Hunt 5 Illusion Black Mushrooms. Once you've gathered all the items, return to Bomi and speak with her. Head to the catacomb at the South and speak with Dracula (gef_d01_i 189/98). Speak with the King. There's a fight happening with Bomi, head back to her and investigate. Speak with Bomi again. Talk to Gem at the entrance of the dungeon and you will be sent out of the notebook. Relay the information to Grimm about what happened inside. You will be rewarded with 5 Illusion Stones and some exprience. You have now unlocked all the daily quests for Illusion of Vampire. Daily Quests Send the Dead Back to Earth Requirements Base Level: 130 Starting Point: gef_d01 113/230 Rewards Experience: 12,500,000 (Base) and 12,500,000 (Job) Items: 2 Illusion Stones Speak with Gem and choose Sure, why not? to accept his request. You will have to hunt the following mobs: 10 Undead Zombies 10 Illusion Zombies 10 Illusion Ghouls Return to Gem to get your reward. Sweet Dreams Requirements Base Level: 130 Starting Point: gef_d01_i 116/228 Rewards Experience: 12,500,000 (Base) and 12,500,000 (Job) Items: 2 Illusion Stones Speak with Antoine and choose Sure thing to accept his request. Kill 10 Sweet Nightmares and gather 20 Wavy Manes (which also drop from Sweet Nightmares). Return to Antoine to get your reward. Unreliable Fake Blood Requirements Base Level: 130 Starting Point: gef_d01_i 81/135 Rewards Experience: 12,500,000 (Base) and 12,500,000 (Job) Items: 1 Illusion Stone Speak with the Wizard (Bomi) and choose Sure thing to accept her request. If Bomi is not at her usual location, that means she has turned and she lost control. You must kill her on the map (as an actual mob). You will need to gather and hunt the following: 10 Sticky Bloods (drops from Matte Drainliars). 10 Mushroom Saps (drops from Illusion Black Mushrooms). Hunt 5 Matte Drainliars. Hunt 5 Illusion Black Mushrooms. Return to Bomi to get your reward. Curious by Nature Requirements Base Level: 130 Starting Point: gef_dun01 134/224 Rewards Experience: 12,500,000 (Base) and 12,500,000 (Job) Items: 1 Illusion Stone Speak with Mojo and choose What do you want to know the most? to accept her request. You will have to gather and hunt the following: 10 Dried Yggdrasil Leaves 10 Suspicious Pentacles 5 Undead Zombies 5 Illusion Zombies 5 Illusion Ghouls Return to Mojo to get your reward. Studying in Dim Light Requirements Base Level: 130 Starting Point: gef_d01 190/96 Rewards Experience: 12,500,000 (Base) and 12,500,000 (Job) Items: 1 Illusion Stone Speak with the Wizard (Jojo) and choose Jojo wanted to see me to accept his request. You will need to gather the following: 10 Shining Spores (drops from Illusion Black Mushrooms). 10 Cluster of Nightmares (drops from Sweet Nightmares). Return to Jojo to get your reward. Noisy Neighbors Requirements Base Level: 130 Starting Point: gef_d01_i 186/97 Rewards Experience: 12,500,000 (Base) and 12,500,000 (Job) Items: 2 Illusion Stones Speak with the King and choose They're annoying to accept his request. Kill 10 Matte Drainliars and collect 20 Short Bat Hairs . Return to the King to get your reward. Daily Quest Reset As an exclusive feature to Egypt RO, you are able to reset all your daily quests cooldowns. That means you are able to farm Illusion Stones as much as you want on a single character, without having to create additional characters to bypass the cooldown. To do so, talk to Osmundi. He can be found inside one of the following locations: Illusion of Moonlight dungeon (pay_d03_i 155/45). Illusion of Vampire dungeon (gef_dun01 130/221). Illusion of Frozen dungeon (ice_d03_i 159/40). Illusion of Abyss dungeon (alberta 224/30). Illusion of Teddy Bear dungeon (ein_dun01 185/78). Illusion of Luanda dungeon (com_d02_i 246/249). They are separated in 3 groups: Tier 1: Illusion of Moonlight, Illusion of Vampire and Illusion of Frozen. Tier 2: Illusion of Abyss and Illusion of Teddy Bear. Tier 3: Illusion of Luanda and Illusion of Labyrinth. Once you complete the dailies of one of the Tiers above, you can reset them. Each Tier can be completed and reset separately, but you cannot reset dailies from a single Illusion Dungeon without completing the others in their respective group. MVP Spawn To spawn the Angry Dracula MVP, you have to: Complete the Unreliable Fake Blood quest 30 times (globally). Bomi will then appear on the map and the NPC will temporarily disappear. Once you've defeated Bomi, the NPC will reappear and Angry Dracula will spawn to fight you instead. While Angry Dracula is alive, the regular NPC (near the catacomb) will also disappear. Illusion Gears Speak with the Great Merchant (gef_dun01 139/228) in the Geffen Dungeon map. You need to equip the base item to be able to craft its Illusion counterpart. More information about these Illusion Enchants can be found in this page. Image Name Description Crafting Illusion Infiltrator [2] Def + 3 Flee + 5 Perfect Dodge + 2 Increases physical damage on Demi-Human race targets by 60%. If upgrade level is +9 or higher, additional Flee + 5 and additional Perfect Dodge + 2 If upgrade level is +10 or higher, Atk + 5% [+ Illusion Ring [1] ] Aspd + 10% If Illusion Infiltrator [2] upgrade level is +9 or higher, increases critical damage on targets by 10%. If Illusion Infiltrator [2] upgrade level is +11 or higher, increases physical damage on Brute race targets by 25%. Class: Katar Attack: 200 Weight: 150 Weapon Level: 4 Required Level: 100 Jobs: Guillotine Cross +7 Infiltrator [1] 80 Illusion Stones 10 Torn Papers Illusion Sharpened Legbone of Ghoul [2] Adds a 4% chance of transforming the user into Ghoul for 6 seconds when performing a short-ranged attack. While transformed, the user's property becomes Undead. Applies Endure effect for the duration of the transformation. Class: Katar Attack: 220 Weight: 170 Weapon Level: 3 Required Level: 100 Jobs: Guillotine Cross +7 Sharpened Legbone of Ghoul 10 Illusion Stones 100 Cluster of Nightmares Illusion Wizardry Staff [2] MATK + 250 Int + 6 Dex + 2 Additional Int + 1 and Dex + 1 for every 2 upgrade levels of the item up to a maximum upgrade level of 10. Class: Two-Handed Staff Attack: 150 Property: Neutral Weight: 240 Weapon Level: 4 Requires Level: 100 Usable By: Warlock, Sorcerer +7 Wizardry Staff 40 Illusion Stones 100 Suspicious Pentacles Illusion Ballista [2] Increases long-ranged damage on targets by 1% per upgrade level of the item. [+ Illusion Apple of Archer [1] ] Atk + 50 Increases long-ranged damage on targets by 5%. If Illusion Ballista [2] and Illusion Apple of Archer [1] upgrade levels are +7 or higher, increases the damage of Arrow Storm by 20%. If the combined upgrade levels of Illusion Ballista [2] and Illusion Apple of Archer [1] upgrade levels are +18 or higher, Atk + 10%. If the combined upgrade levels of Illusion Ballista [2] and Illusion Apple of Archer [1] upgrade levels are +22 or higher, increases the damage of Arrow Storm by an additional 30%. Class: Bow Attack: 200 Weight: 350 Weapon Level: 4 Requires Level: 100 Usable By: Ranger, Maestro, Wanderer +7 Ballista [1] 50 Illusion Stones 100 Shining Spores Illusion Book of the Apocalypse [2] Increases physical damage on Water, Earth, Fire, and Wind property targets by 10%. Increases physical damage by an additional 10% per 3 upgrade levels of the item up to a maximum upgrade level of 10. Increases damage taken from Holy property enemies by 30%. [+ Illusion Skull Ring [1] ] Aspd + 8% Increases critical damage on targets by 5% for every 2 upgrade levels of Illusion Book of the Apocalypse [2]. If Illusion Book of the Apocalypse [2] upgrade level is +9 or higher, Crit + 15. Immune to Curse. If Illusion Book of the Apocalypse [2] upgrade level is +11 or higher, Atk + 100 Class: Book Attack: 170 Weight: 80 Property : Dark Weapon Level: 4 Required Level: 100 Jobs: Arch Bishop, Sorcerer, Star Emperor +7 Book of the Apocalypse 50 Illusion Stones 5 Well-dried Clovers Illusion Ancient Cape [1] Agi + 2 Additional Agi + 1 per 2 upgrade levels of the item up to a maximum upgrade level of 10. [+ Illusion Moonlight Dagger [1] ] Shadow Chaser Bonus Matk + 80 If Illusion Ancient Cape [1] and Illusion Moonlight Dagger [1] upgrade levels are +7 or higher, additional Matk + 80. If the combined upgrade levels of Illusion Ancient Cape [1] and Illusion Moonlight Dagger [1] are +18 or higher, additional Matk + 40. If the combined upgrade levels of Illusion Ancient Cape [1] and Illusion Moonlight Dagger [1] are +22 or higher, increases the damage of Fire property magical attacks on targets by 15%. Class: Garment Defense: 18 Weight: 60 Required Level: 100 Jobs: Every Job except Novice +7 Ancient Cape [1] 30 Illusion Stones 200 Short Bat Hairs Illusion Skull Ring [1] This accessory can only be equipped in the right accessory slot. Adds a chance of inflicting Curse on the target and the user when performing a short-ranged attack. Class: Accessory Weight: 10 Required Level: 100 Jobs: Every Job Skull Ring [1] 50 Illusion Stones 400 Dried Yggdrasil Leaves Illusion Ring [1] Str + 3 If the user's base Str is 100 or higher, Atk + 30. [+ Illusion Infiltrator [2] ] Aspd + 10% If Illusion Infiltrator [2] upgrade level is +9 or higher, increases critical damage on targets by 10%. If Illusion Infiltrator [2] upgrade level is +11 or higher, increases physical damage on Brute race targets by 25%. Class: Accessory Weight: 20 Required Level: 100 Jobs: Every Job except Novice Ring [1] 50 Illusion Stones 400 Suspicious Pentacles Monsters Image Name Level HP CollapseSize / Race / Element Illusion Zombie 130 40,984 Medium / Undead / Undead 1 Undead Zombie 133 53,926 Medium / Undead / Undead 1 Illusion Ghoul 136 67,379 Medium / Undead / Undead 2 Matte Drainliar 131 42,246 Small / Brute / Shadow 2 Sweet Nightmare 135 61,334 Large / Demon / Ghost 2 Illusion Black Mushroom 130 150,000 Small / Plant / Earth 1 Bomi 137 378,510 Small / Demi-Human / Undead 2 Angry Dracula 139 6,909,690 Large / Demon / Shadow 4 Cards Card Type Effects Restless Dead Card Armor Card Atk + 20 Armor and Weapon are indestructible in battle. [+ Vampire's Familiar [1] ] Atk + 1% per 3 upgrade levels of the compounded armor. Matte Drainliar Headgear Card Immune to Burn [+ Vampire's Familiar [1] ] Perfect Dodge + 5 Sweet Nightmare Card Armor Card Matk + 20 The user's casting cannot be interrupted outside of WoE [+ Vampire's Familiar [1] ] Matk + 1% per 3 upgrade levels of the compounded armor Bomi Card Accessory Card Enables Napalm Vulcan Lv. 4. [+ Vampire's Familiar [1] ] Matk + 30 [+ Angry Dracula Card ] Max HP + 1000 Max SP + 50 If compounded garment upgrade is level +9 or higher, additional Max HP + 1000 and Max SP + 50 Angry Dracula Card Garment Card Enables Health Conversion Lv. 1. [+ Vampire's Familiar [1] ] Restores 30 HP and 1 SP to the user every 3 seconds. [+ Bomi Card ] Max HP + 1000 Max SP + 50 If compounded garment upgrade is level +9 or higher, additional Max HP + 1000 and Max SP + 50
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